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Damage multipliers this Pokemon takes from each attacking type (based on the current form).
Damage multipliers of this Pokemon's same-type (STAB) moves against each defending type.
High-firepower meta Pokémon that hit it super-effectively by type (estimated, not battle data)
Based on real ladder matchup statistics and expert community assessments (data snapshot 2026-08)
Gallade sits at a thin 0.73% usage and rank 90 in singles. Sharpness pushing Sacred Sword to 1.5x is what keeps it competitive, but Flying, Ghost, and Fairy all hit it for 2x damage, so it must lean on Focus Sash or priority to survive those matchups.
Playstyle:Sacred Sword, Psycho Cut, and Shadow Sneak form the core offensive trio, stacking Sharpness boosts with STAB coverage. Life Orb at 53.5% maximizes damage while Focus Sash at 44.7% enables priority play. Adamant 32/32/2/0/0/0 at 52.3% pours EVs into HP and Attack for the bulk to reach Shadow Sneak range, while Jolly 0/32/0/0/2/32 at 33.7% pushes Speed past key benchmarks.
Doubles usage sits at 0.59% and rank 85. Sacred Sword, Psycho Cut, and Leaf Blade give Sharpness a wide offensive spread, while Trick Room and Protect at 12.4% each push it toward a support role. The Flying/Ghost/Fairy weaknesses are harder to dodge in doubles, which is why Focus Sash at 32.3% overtakes Life Orb as the most common item.
Playstyle:Gallade juggles offense and support in doubles. Sacred Sword and Leaf Blade deal damage, Trick Room inverts its middling Speed, while Protect and Wide Guard screen partners. Brave 32/32/0/0/2/0 at 17.9% is the Trick Room template, dumping EVs into HP and Attack while minimizing Speed. Iron Ball at 10.8% confirms a slower variant that leans even harder on TR.
Mega Gallade sits at 0.07% usage and rank 193 in singles, firmly on the fringe. Its offensive and special-defense stats are the highlights, but 80 speed leaves it trailing faster pivots, and the Fighting-Psychic coverage leaves holes against Ghosts, Flyers, and Fairies that define common cores. The set is locked into Galladite and Inner Focus.
Playstyle:The defining spread is Jolly 2/32/0/0/0/32, pushing speed to 32 EVs to outspeed key targets. Sacred Sword and Psycho Cut form a coverage that ignores defense boosts, Bulk Up boosts the wallbreaking path, and Rock Slide rounds out Flying and Bug matchups. Shadow Claw, Close Combat, Ice Punch, and Zen Headbutt together total 12.8% and act as situational swaps. The teammate cluster leans on Archaludon, Ninetales-Alola, and Samurott-Hisui, each above 15%, since they patch the Fairy and Flying answers that naturally counter Mega Gallade.
In doubles it climbs only to 0.15% usage and rank 161, still a fringe pick. Protect leads at 17.9%, followed by Drain Punch 14.4%, Rock Slide 12.7%, Shadow Sneak 11.6%, Psycho Cut 11.2%, and Sacred Sword 8.4%, a Protect-centric kit built around Fighting and Psychic damage. Jolly at 60.4% coexists with Brave at 10.6%, showing the set slots into both fast-paced and Trick Room lineups.
Playstyle:The doubles gameplan centers on Protect cycles with Drain Punch to stay healthy, while Rock Slide and Sacred Sword punish most non-Fairy walls. Shadow Sneak reaches 11.6% here, well above its singles share, sniping slow Trick Room threats. Wide Guard at 5.1% and Trick Room at 3.7% mark a minority utility route rather than a dedicated sweeper build.