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Damage multipliers this Pokemon takes from each attacking type (based on the current form).
Damage multipliers of this Pokemon's same-type (STAB) moves against each defending type.
High-firepower meta Pokémon that hit it super-effectively by type (estimated, not battle data)
Based on real ladder matchup statistics and expert community assessments (data snapshot 2026-08)
Single-format usage sits at 0.25%, ranked 121st—firmly on the fringe of the metagame. Sand Stream provides passive chip damage, which boosts the reliability of Stone Edge and keeps it viable against walls such as Sinistcha and Gholdengo. The 8.9% Dragon Dance share shows the boosting set has not been forgotten, but the 4x Fighting weakness and strong Fire-type attackers cap its ceiling. The Mega slot is a premium investment for such a niche result.
Playstyle:Sand chips 1/16 HP per turn for anything lacking Sand Force/Rush, draining recovery from Sinistcha and Gholdengo and compressing their longevity. Ice Punch (9%) and Superpower (6.5%) round out the coverage. Adamant builds at 31% combined (32 Atk / 32 Spe) secure the speed tier needed to land Dragon Dance before slower replies. The Jolly 26.1% variant pushes the speed ceiling further for more aggressive dance windows at the cost of bulk. Adamant 32 Atk / 32 Def (14.4%) prioritizes physical bulk and tolerates the recoil from sand and Superpower more comfortably.
Doubles usage hits 4.25% at rank 34, a common Mega in the format. Protect at 24.6% reflects the format's tempo demands—Mega Tyranitar often needs to scout and stall while teammates set up Tailwind or Aurora Veil. The 6.3% Dragon Dance share is far lower than in singles, showing it leans toward a Rock Slide + control role rather than a setup sweeper. Sand Stream ties into full sand teams alongside Excadrill and Sinistcha for chip and the Sand Force boost.
Playstyle:Rock Slide at 24.8% paired with Protect at 24.6% defines the core role: spread damage plus flinching and self-protection against faster answers. Knock Off (23.8%) strips items and disrupts setup. Sinistcha (14.3%), Excadrill (13.4%), and Gholdengo (9.9%) are the top partners, completing the sand core and patching the Fairy weakness respectively. Low Kick (12%) handles bulky foes like Milotic, while High Horsepower (3.7%) and Ice Punch (1.7%) plug Ground and Ice coverage.
Tyranitar sits at 1.14% usage, ranked 76th in this metagame — a mid-tier presence just above the viability cutoff. Sand Stream is locked in at 100%, so every Tyranitar on the ladder turns on the sandstorm and reshapes the value of teammates like Excadrill and Staraptor-Mega. Builds split between Smooth Rock, Choice Scarf, and Shuca Berry shells, covering both wall and wallbreaker roles.
Playstyle:Smooth Rock leads at 42.8%, anchoring the weather-setter / tank role and freeing teammates from needing their own sand abilities. Choice Scarf at 23.7% pairs with the Jolly 23.1% spread to push Tyranitar past mid-speed threats, especially once Sand Stream boosts its Speed by one stage. Shuca Berry at 15.7% is a dedicated Ground answer, taming any non-Fighting Ground hit. Rock Slide 17.7% and Knock Off 17.0% are co-leads on the moveset; Ice Punch 10.3% patches Dragon and Ground switch-ins, Stealth Rock 9.9% remains common, while Taunt 6.8% and Superpower 5.7% are situational picks rather than staples.
Doubles sits at 3.33% usage, ranked 42nd — a solid mid-tier regular. Sand Stream is locked in at 99.9%, and the sandstorm's value only grows in doubles where the extra Speed and residual chip matter more. Item choice is much more concentrated than singles: Choice Scarf alone takes 47.0%.
Playstyle:In doubles, Choice Scarf at 47.0% with the Jolly 25.7% spread is the clear default: Tyranitar outspeeds the field after Sand Stream's boost and clicks Rock Slide or Knock Off first. Chople Berry at 23.2% is a dedicated Fighting answer, Life Orb at 12.5% turns the sand chip into extra wallbreaking power. Rock Slide 24.6% and Knock Off 24.2% remain co-leads, while Low Kick 15.1% handles the format's many low-Weight targets and Protect 12.7% keeps turn control intact.