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Damage multipliers this Pokemon takes from each attacking type (based on the current form).
Damage multipliers of this Pokemon's same-type (STAB) moves against each defending type.
High-firepower meta Pokémon that hit it super-effectively by type (estimated, not battle data)
Based on real ladder matchup statistics and expert community assessments (data snapshot 2026-08)
Forretress sits at 0.16% usage and rank 141 in singles, placing it firmly in the niche tier. Its value is built on two near-free tools—entry hazard setting and Rapid Spin. Full Poison immunity and a 4× weakness to Fire leave it a narrow survival window, so teams must actively screen Fire-type attackers for it.
Playstyle:The dominant shell is Sturdy with 140 base Defense and 64% running Impish 32/0/32/0/0/0—trading 18% Speed for 50% extra physical bulk to survive one physical hit while laying hazards. Stealth Rock at 24%, Explosion at 23.2%, Volt Switch at 22.1%, and Rapid Spin at 19.9% form a near-equal four-move kit covering hazards, suicide clearing, pivoting, and hazard removal. Sturdy's 96.6% share is the default, letting it survive an OHKO move at full health and immediately Explode. Leftovers at 58.6% sustains it, while Mental Herb at 27.3% answers Taunt and Knock Off disables.
Forretress has no recorded usage in doubles, giving it no practical viability in the format. Doubles matchups mean facing two opponents each turn, so the 4× Fire weakness and 40 Speed let it be focused down before it contributes. Stealth Rock also loses value without a switching game, and Leftovers bulk alone cannot absorb double-target pressure.