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Damage multipliers this Pokemon takes from each attacking type (based on the current form).
Damage multipliers of this Pokemon's same-type (STAB) moves against each defending type.
High-firepower meta Pokémon that hit it super-effectively by type (estimated, not battle data)
Based on real ladder matchup statistics and expert community assessments (data snapshot 2026-08)
Mega Slowbro sits at 1.5% usage and rank 70 in singles, functioning as a common physical wall. The Psychic typing absorbs Fighting while Water resists Fire, Ice, and Steel, and the 95/110/80 bulk triangle answers the physical cores built around Garchomp, Feraligatr, and Aegislash. Shell Armor removes the critical-hit gamble, letting Iron Defense into Body Press accumulate cleanly. The cost is five weaknesses: Electric, Grass, Bug, Ghost, and Dark, so matchups against electric attackers and opposing Mega Slowbro collapse.
Playstyle:The dominant 77.3% spread runs Bold 32/0/2/0/32/0, maxing special defense at the cost of two Defense EVs to wall physical attackers. Yawn at 19.2% and Calm Mind at 23.2% define two divergent builds: pivot-stall and counter-sweep. Slack Off and Scald tie at 24.9% each, anchoring the forced-switch pressure alongside Yawn. Body Press sees only 1.5% usage but pairs with the 3.2% Iron Defense, a fringe wallbreaker path rather than the norm.
Mega Slowbro reaches only 0.15% usage at rank 163 in doubles, placing it on the fringe. Trick Room at 9.1% and Psych Up at 8.6% show up alongside Stored Power at 7.4%, sketching a support path built on stat boosts and room control rather than direct damage. The 30 base Speed becomes an asset under Trick Room, where it functions as a slow setup sweeper.
Single-use share sits at 0.13%, ranked 159th, placing Slowbro in fringe territory. A Speed stat of 30 forces it to move last in nearly every exchange, and although Regenerator runs at 100% to patch that flaw with passive recovery, the ceiling remains low. Slowbro only fits as a dedicated piece of a specific rotation that allocates switches and turns around its tempo.
Playstyle:The move list centers on Scald, Yawn, Slack Off, Calm Mind, and Psychic, blending burn control, forced switches, recovery, and STAB damage. Items split three ways: Leftovers at 51.5% for pure stall, Life Orb at 29.4% to amplify Psychic and Ice Beam into real threats, and 16.5% running itemless for tempo. Bold and Modest spreads each carve out a role, with Bold stacking Defense to wall physical attackers behind Yawn and Modest pulling Calm Mind routes that capitalize on Special Attack.
Doubles usage sits at 0.05%, ranked 213rd, barely registering. The 30 Speed stat depreciates further in doubles where Trick Room often serves as the format's tempo lever, yet Slowbro's bulk still buckles under concentrated fire from two opponents at once, and Regenerator cannot undo a fatal hit.
Playstyle:Protect at 21.9% and Trick Room at 17.7% anchor the support role: Protect preserves the Trick Room turns that the team depends on, while Trick Room offsets Slowbro's 30 Speed. Yawn at 17.3% still forces switches, and Psychic Noise at 9.3% punishes Fairy-heavy squads by blocking healing. Leftovers at 81.3% cements the pure stall identity, while Mental Herb at 9.6% pairs with the Trick Room usage to dodge Taunt and opposing Trick Room. Calm at 66.5% dominates the spread list, pouring bulk into Special Defense to absorb the special damage that doubles generates.
伽勒尔呆壳兽在单打使用率仅 0.07%,排名第 192 位,几乎不见于天梯对局。它拥有水、超能力双属性,防御 110、特攻 100、速度仅 30,耐久端扎实但出手极慢。弱点集中在草、电、虫、恶四系,其中被草与电双倍击中的属性组合进一步抬高了被先手击穿的风险。
Playstyle:单打几乎只有一套配置:特性速击、道具先制之爪、内敛 32/0/0/32/2/0,占比 89.1%,用意极为明确——靠先制之爪与速击的组合抢在对手之前出手。常用招式以喷射火焰、精神强念、偷懒、污泥波为主,功能上形成「先手控速+特攻输出+自我回复」的最小循环。臂贝武器、冰冻光束、精神冲击均不足 10%,属于极少数变体才考虑的备选。
双打使用率 0.02%,排名第 243 位,同样属于边缘位置。水、超能力双属性在双打环境下弱点依旧突出,草、电、虫、恶四系都能打出二倍伤害,而自身 30 速度意味着几乎永远后手。防御端 110 看似可观,但在双打高火力环境中难以独挡一面。
Playstyle:双打配置出现明显的路线分裂:先制之爪 45.6% 与佛柑果 37.8% 几乎平分秋色,特性上再生力 48.5% 与速击 47% 也各占近半。招式上臂贝武器 22% 居首,戏法空间 15.8% 是速度线的核心解法,精神强念 15.1% 提供稳定输出,黑雾 9.5% 用于清除强化。配点上悠闲 31/1/1/1/32/0 占 32.4%,进一步压低速度、抬高物耐,以求在戏法空间体系下尽可能多挨一轮。