Loading...
Loading...
Damage multipliers this Pokemon takes from each attacking type (based on the current form).
Damage multipliers of this Pokemon's same-type (STAB) moves against each defending type.
High-firepower meta Pokémon that hit it super-effectively by type (estimated, not battle data)
Based on real ladder matchup statistics and expert community assessments (data snapshot 2026-05)
Kommo-o holds a 0.2% usage rate at the 1760 rating bracket (rank 152), firmly in niche territory. While its Dragon/Fighting typing, 125 Defense, and 105 Sp. Def give it genuine bulk, its 85 Speed leaves it susceptible to being outsped and KO'd before it can set up. In the 6v3 format, common Fairy-types reliably shut it down, limiting its role to hyper-specific team slots.
Playstyle:High-ladder players run Sitrus Berry (53%) or Leftovers (31.5%) with Soundproof (62.1%) to wall Boomburst-based threats, then use Clanging Scales or Clangorous Soul to pivot between offensive and defensive modes. Spreads split between physically-oriented Jolly max Attack/Speed and bulkier Impish sets. The gameplan is to absorb hits, negate sound-based chip damage, and explode with a Clangorous Soul sweep when the opponent lacks a Fairy-type answer. Teammate data shows frequent pairing with Mega Gyarados and Mega Scizor, suggesting it functions as a setup sweeper in a team that clears Fairy-type obstacles.
Kommo-o sits at 4.98% usage (rank 32) in the 1760+ doubles bracket, earning a GameWith B-tier rating with a ~49.9% win rate. Its core niche is Soundproof (84.4%), which blanket-counters Incineroar's Roar and Boomburst-based spread damage that define the doubles meta. With 113 tournament appearances, it has proven tournament-level viability as a setup sweeper that can ignore several of the format's most popular control tools.
Playstyle:Doubles sets run Soundproof, Leftovers (62.2%), and a four-move kit of Protect / Clanging Scales / Aura Sphere / Clangorous Soul. Speed-investment Timid max Sp. Atk / max Spe EVs allow it to threaten the whole field with boosted spread damage after a Soul boost. Commentary highlights that Kommo-o with Dragon Fang + Clanging Scales can single-handedly apply pressure to half the field via its high bulk. Incineroar (10.8% teammate) provides follow-up support with Fake Out and redirection; Sinistcha provides additional field control. The partner's Helping Hand + boosted Clanging Scales is a common finishing sequence.