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Damage multipliers this Pokemon takes from each attacking type (based on the current form).
Damage multipliers of this Pokemon's same-type (STAB) moves against each defending type.
High-firepower meta Pokémon that hit it super-effectively by type (estimated, not battle data)
Based on real ladder matchup statistics and expert community assessments (data snapshot 2026-08)
Salazzle sits at 0.23% usage and rank 127 in singles, firmly in niche territory. Its Poison/Fire typing grants it useful resistances to Grass, Fairy, Bug, and Ice, but leaves it badly exposed to Ground and Water. Base 117 Speed lets it outslow most unboosted walls, yet it has no recourse against priority or speed boosters. Corrosion, picked 98.4% of the time, is what makes the set work by letting Toxic land on Steel and Poison types.
Playstyle:The playstyle revolves around Toxic at 23.4% to grind opponents down, with Protect at 20.2% and Substitute at 16.1% holding the set together by preserving HP and dodging attacks. With 117 Speed struggling against offensive teams, Salazzle wins by attrition rather than offense. Leftovers at 64.5% is the standard sustain tool, while Focus Sash at 33.1% shows up on revenge-kill sets that need to survive a hit before poisoning back. Overheat at 10.3% breaks through dedicated walls, and utility picks like Encore and Disable round out the disruption.
At 0.04% usage and rank 221, Salazzle is a fringe pick in doubles. Oblivious overtakes Corrosion here at 53.2%, showing the format's emphasis on Fake Out immunity over Poison-type utility. The 90.7% Focus Sash concentration confirms its role as a dedicated revenge piece rather than a primary sweeper. The 4x Ground weakness is exploited constantly and limits its lifespan on the field.