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Damage multipliers this Pokemon takes from each attacking type (based on the current form).
Damage multipliers of this Pokemon's same-type (STAB) moves against each defending type.
High-firepower meta Pokémon that hit it super-effectively by type (estimated, not battle data)
Based on real ladder matchup statistics and expert community assessments (data snapshot 2026-08)
Beartic sits at a 0.02% usage rate, ranked 230th in singles, placing it firmly in fringe territory. Carrying four weaknesses (Fighting, Fire, Rock, Steel) on top of an Ice typing and a Speed stat of 50 that all but guarantees it moves last, Beartic struggles to find a role in the current metagame. A 93% reliance on Slush Rush shows it is built as a snow team mid-speed attacker, but 50 Speed loses the speed tie to most common mid-tier picks, limiting its actual payoff.
Playstyle:Singles most common spread is Adamant 62.16.0.0.20.32 at 49.5%, built to absorb physical hits and fire off priority-less Close Combats after Slush Rush activates in snow. Jolly at 31.6% maxes the same 32 Speed but trades a sliver of Attack for a more reliable move order. Life Orb at 92.3% is the overwhelming item; Swords Dance at 12.7% doubles Close Combat, Earthquake, and Icicle Crash output, though 50 Speed means each setup turn is paid for by opponent misplays. Aqua Jet at 10.3% patches up low-HP cleanup but is too weak to serve as a primary attack.
Doubles usage sits at 0.04% ranked 219th, still well outside the viable pool. A 14.7% inclusion of Protect shows players have tried fitting it into bulkier doubles roles, but the Life Orb 38.5% / Focus Sash 31.3% split paired with Close Combat at 21.4%, a high-recoil STAB, exposes its awkward position in a format that demands both bulk and consistent damage. The Slush Rush 60.7% vs. Swift Swim 34.7% split shows both snow and rain teams have tested it, neither committing fully.
Playstyle:In doubles, Adamant 2.32.0.0.0.32 leads at 29.7%, maxing Speed to capitalize on Slush Rush or Swift Swim boosts. Close Combat at 21.4% remains the primary hit, while Liquidation at 12.8% offers a safer Ground- and Fire-targeting option than Earthquake. Rock Slide 12.5% and Icicle Crash 12.5% handle opposing Flying and Dragon types. Teammate data shows Froslass-Mega at 8.4% and Pelipper at 7.4% as anchors, building the speed chain around snow or rain setup.