Loading...
Loading...
Damage multipliers this Pokemon takes from each attacking type (based on the current form).
Damage multipliers of this Pokemon's same-type (STAB) moves against each defending type.
High-firepower meta Pokémon that hit it super-effectively by type (estimated, not battle data)
Based on real ladder matchup statistics and expert community assessments (data snapshot 2026-08)
Single-use sits at 0.16%, ranked 143rd. Its 130 Defense and 90 Special Defense give Garganacl real bulk on paper, yet the 35 Speed means it almost always moves after the opponent. Without team support to control tempo, Salt Cure plus Recover alone rarely anchors a singles game, and the entry only fits a small number of dedicated builds.
Playstyle:The core loop is Recover into Salt Cure, with 14.7% adding Body Press for Fighting-type STAB after Iron Defense stacks. 7.2% keep Earthquake as an out into Steel and Poison types, and 6.5% carry Stealth Rock to extend the utility role onto the field. Impish 32/0/32/0/2/0 leads at 38.6%, followed by Careful 14.8% and Bold 13.5% on different bulk profiles.
Doubles usage is just 0.08%, at rank 198. The bulk and Salt Cure loop still hold up in drawn-out exchanges, but 35 Speed cannot keep pace with modern doubles tempo, and a pure Rock typing offers narrow offensive coverage. It now functions mainly as a utility wall on squads that lean on Salt Cure chip and Wide Guard screens.
Playstyle:Salt Cure (23.4%), Recover (18.8%), Body Press (17.7%), and Iron Defense (14.8%) remain the top four moves in doubles. Protect at 8.2% and Wide Guard at 8.0% are nearly tied as standard defensive picks. Relaxed 32/0/0/0/32/0 leads at 47.9%, dumping everything into pure bulk.