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Damage multipliers this Pokemon takes from each attacking type (based on the current form).
Damage multipliers of this Pokemon's same-type (STAB) moves against each defending type.
High-firepower meta Pokémon that hit it super-effectively by type (estimated, not battle data)
Based on real ladder matchup statistics and expert community assessments (data snapshot 2026-08)
Wyrdeer holds a 0% usage rate in the ranked singles ladder and never appears in the top 300. Its 105 Attack and 105 Special Attack look balanced on paper, but 65 Speed locks it into a reactive role in a metagame full of faster threats. Ghost-type attacks do nothing to it on the switch-in, while Bug- and Dark-type hits double its defensive weakness, leaving very little room for error.
Wyrdeer sits at 0.15% usage in doubles, ranked 158th, as a highly specialised support option. Intimidate softens opposing physical attackers while Trick Room and Skill Swap reshape the field for its allies, and Psyshield Bash still delivers a same-type physical hit when a slot opens. Because Ghost-type moves cannot touch it, Wyrdeer shrugs off the most common way to shut down Trick Room users and Taunt recipients, letting Mental Herb and Colbur Berry come back into play later in the match.
Playstyle:Trick Room leads the move pool at 21.3%, converting Wyrdeer's low Speed into an asset, and Skill Swap at 17.7% steals opposing Intimidate or other valuable traits for its own side. Psyshield Bash (8.5%) and Psychic (10.3%) supply same-type coverage under Trick Room, while Protect at 12.5% guards the room turns. Intimidate sits at 99.6%, effectively the only ability choice. Colbur Berry (55.1%) and Sitrus Berry (33.9%) are the only two items that matter: the first eats a Dark-type hit to keep Wyrdeer in the game, and the second extends its longevity.