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Damage multipliers this Pokemon takes from each attacking type (based on the current form).
Damage multipliers of this Pokemon's same-type (STAB) moves against each defending type.
High-firepower meta Pokémon that hit it super-effectively by type (estimated, not battle data)
Based on real ladder matchup statistics and expert community assessments (data snapshot 2026-06)
Mega Malamar uses Contrary to flip Superpower and Psycho Boost into self-boosting moves, creating a mixed physical/special threat. Its 73 base Speed is a real handicap — it needs Tailwind or paralysis support to function, and collapses if rhythm breaks.
Playstyle:Core gameplan: use Superpower under Contrary to stack +Atk/+Def each hit, with Psycho Boost as a secondary nuke (+2 SpA per use). Needs a partner to set Tailwind or drop a Thunder Wave before coming in. After two turns of stacking, Dark Pulse and boosted Psycho Boost clean up. Choice Band or Choice Specs both have merit depending on the set.
In doubles, Mega Malamar can pair with Grimmsnarl screens or Tailwind setters to offset its Speed, but 73 base Speed is a hard constraint in VGC's fast-paced environment. It functions as a surprise pick within specific offensive cores rather than a mainstream slot.
Playstyle:Ideal partner is Grimmsnarl to set screens first, then Malamar comes in to stack Superpower boosts. Note Psycho Boost hits both opponents in doubles, so Dark Pulse is the preferred spread move. Only usable when the opposing team lacks Fairy types.