Loading...
Loading...
Damage multipliers this Pokemon takes from each attacking type (based on the current form).
Damage multipliers of this Pokemon's same-type (STAB) moves against each defending type.
High-firepower meta Pokémon that hit it super-effectively by type (estimated, not battle data)
Based on real ladder matchup statistics and expert community assessments (data snapshot 2026-08)
Milotic sits at 0.4% usage and rank 108 in singles play, firmly in niche territory. Its 95/125/81 bulk is workable but cannot absorb hits indefinitely under modern damage output; it needs to outlast the opponent through attrition. Grass and Electric super effective coverage threatens to push it out before its game plan takes hold.
Playstyle:Leftovers at 73.1% is the dominant item, and Scald, Recover, and Ice Beam together account for 63.7% of move usage, defining an attrition-and-pivot core. Competitive at 56.2% and Marvel Scale at 37.8% split the ability slot: the former leverages Intimidate boosts while the latter secures status protection. Flip Turn at 7.9% and Mirror Coat at 7.1% decide between a pivoting support role and a direct counter-attacking role.
Doubles usage at 6% and rank 26 marks it as a stable second-tier anchor. Protect at 20.9% combined with Recover at 6.8% reveals a Pokémon expected to survive repeatedly, while Icy Wind at 12.4% and Muddy Water at 7.7% deliver spread chip damage and speed control. Competitive at 98.7% effectively cedes status protection to teammates.
Playstyle:Protect, Scald, Icy Wind, and Ice Beam together hold 61.9% of moves, handling baseline damage output, survival, and the common Grass- and Dragon-type threats. Muddy Water at 7.7% and Coil at 7.1% reflect minority approaches trading accuracy for spread or defense boosts. Hypnosis at 7.4% is a fringe gamble relying on sleep luck.