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Damage multipliers this Pokemon takes from each attacking type (based on the current form).
Damage multipliers of this Pokemon's same-type (STAB) moves against each defending type.
High-firepower meta Pokémon that hit it super-effectively by type (estimated, not battle data)
Based on real ladder matchup statistics and expert community assessments (data snapshot 2026-08)
Pikachu is essentially absent from the ranked singles ladder, with a 0% pick rate across 218 recorded battles. Its offensive stats cap at 55 Attack and 50 Special Attack, leaving it outmuscled by nearly every common threat, and 90 Speed no longer guarantees it moves first against the tier's faster attackers. The Ground-type weakness means that even Focus Sash cannot save it from a predicted Earthquake, and it has no recovery or setup options to extend its stay once forced onto the field.
In doubles, Pikachu sits at a marginal 0.07% pick rate, ranked 203rd. Fake Out leads the moveset at 20%, paired with Protect at 12.8% and Helping Hand at 9%, framing Pikachu primarily as a disruptor and enabler. Nuzzle at 10.9% spreads paralysis, which remains valuable for slowing down faster threats in the doubles format, while Endeavor at 6.3% can flip residual numbers if a faster ally has already chipped the opposing target. Item usage splits almost evenly between Light Ball at 44.5% and Focus Sash at 55.2%, reflecting the duality between offensive Fake Out pressure and a safer pivoting role.
Playstyle:Pikachu's doubles role hinges on Fake Out's priority disruption and Nuzzle's paralysis spread, with Lightning Rod locked in at 93.3% to pivot ally Pokémon out of Electric-type weakness while boosting its own Special Attack. Helping Hand at 9% extends its utility into offensive support, pairing cleanly with Volt Tackle at 4.8% or Surf when Light Ball is equipped for unexpected burst damage in late positions. Feint at 6.7% breaks opposing Protect attempts, layering a second priority option alongside Fake Out for sustained momentum.