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Damage multipliers this Pokemon takes from each attacking type (based on the current form).
Damage multipliers of this Pokemon's same-type (STAB) moves against each defending type.
High-firepower meta Pokémon that hit it super-effectively by type (estimated, not battle data)
Based on real ladder matchup statistics and expert community assessments (data snapshot 2026-08)
Single-use rate is 5.67% at rank 34, positioned as a bulky disruptor. The Poison-Water typing pairs 142 Special Defense with 152 Defense to form a physical-special wall, and STAB Toxic alongside Recover anchors the stall playstyle. The dual weakness to Ground and Psychic is a structural liability, and 35 Speed means it almost always moves last, so its value lies in dragging games into attrition rather than applying pressure.
Playstyle:Toxic, Recover, and Haze each exceed twenty percent of selections, forming the standard three-pillar set. Toxic wears down the opponent, Recover sustains Toxapex itself, and Haze deletes stat boosts and accumulated buffs, dragging games into pure HP trades. Infestation at 17.5% comes fourth as a 20-power Bug-type that deals one-eighth HP per turn rather than burst damage, forcing switches. Regenerator at 97.3% is nearly locked, restoring one-third HP on each switch and serving as the engine that lets the stall loop restart.
Double-use rate is 3.99% at rank 35. The move distribution spreads more evenly than singles: Toxic, Infestation, Baneful Bunker, and Wide Guard each take roughly a quarter of slots, while Recover drops to 1.9%. This reflects a shift from pure wall to utility disruptor, protecting allies from spread moves, blocking priority with Baneful Bunker, and trapping opponents with Infestation. Regenerator at 99.3% is nearly universal.