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Damage multipliers this Pokemon takes from each attacking type (based on the current form).
Damage multipliers of this Pokemon's same-type (STAB) moves against each defending type.
High-firepower meta Pokémon that hit it super-effectively by type (estimated, not battle data)
Based on real ladder matchup statistics and expert community assessments (data snapshot 2026-05)
Rotom-Wash is a mainstream singles pivot at 7.71% usage (rank 23) at 1760 and 9.29% overall. Its Electric/Ghost typing with Levitate yields a single weakness to Grass, letting it safely face most top threats. Rated A- by Smogon VR; expert consensus highlights it matching up favorably into all three S-tier Pokemon (Primarina, Corviknight, Garchomp) — a role-player glue mon that cannot be easily replaced. Appeared eight times in ladder top 300.
Playstyle:The standard set is Bold with Leftovers (40%) or Sitrus Berry (38.4%), maximizing physical bulk (Bold 32/0/32 spread common). Core moves are Hydro Pump, Volt Switch for momentum, and Will-o-Wisp to cripple physical attackers. Choice Scarf (13.1%) runs a more aggressive Volt Switch tempo. Expert commentary notes a Lum Berry + Nasty Plot + Hyper Voice variant specifically to handle Umbreon and Archaludon — a setup-oriented sub-set that trades durability for sweeping threat.
Rotom-Wash achieves 7.43% usage at 1760 (rank 20) and 11% overall in doubles, with a 54.3% win rate — a strong two-format Pokemon. Levitate continues to give unique hazard immunity, Will-o-Wisp disrupts physical attackers in a format where many threats deal physical damage, and Electroweb provides speed control without consuming a dedicated support slot. GameWith rates it B-tier doubles, yet the high competitive usage reflects broader recognition of its utility.
Playstyle:Doubles item split: Sitrus Berry (42.7%) for reactive HP, Leftovers (24.4%) for sustained recovery, Choice Scarf (22.2%) for Speed-priority Volt Switch. Moves include Hydro Pump, Will-o-Wisp, Thunderbolt, Protect (mandatory in doubles), Volt Switch, and Electroweb for speed control. Partners Garchomp, Incineroar, and Sneasler synergize with its Water and Electric coverage while benefiting from Will-o-Wisp support.
Rotom-Heat posts a 2.07% usage rate at 1760 ladder (rank 56), establishing a reliable niche presence. The Electric/Ghost typing combined with Levitate gives it a complete Ground immunity — no Ground-type move can touch it — while Overheat provides a powerful Fire nuke alongside solid Electric coverage. Rated B+ by Smogon VR. Its role is defensive pivot (Volt Switch) paired with Will-o-Wisp utility and Trick to punish setup-heavy foes. Appeared only twice in ladder top 300 and zero times in tournament.
Playstyle:Item split between Choice Scarf (31.1%) for Overheat-nuke speed, Leftovers (25.1%) or Sitrus Berry (23.4%) for cycle endurance with Will-o-Wisp and Volt Switch, and Passho Berry (9.4%) to patch the Water weakness. Expert commentary describes Rotom as the piece that handles Corviknight and Gengar leads by Will-o-Wisp disruption and Volt Switch scouting. White Herb sets pair with Overheat to avoid the Special Attack drop on repeated fire attacks.
Rotom-Heat is a niche doubles pick at 1.2% usage (rank 66) with a near-neutral 49.9% win rate. Its doubles role centers on Electroweb speed control and Choice Scarf-fueled Overheat bursts (56.8% Scarf). Levitate's Ground immunity is less decisive in doubles and the overall impact is below that of Rotom-Wash.
Playstyle:Doubles sets favor Choice Scarf (56.8%) with Timid nature to maximize Speed, running Overheat, Thunderbolt, Electroweb, and Will-o-Wisp or Protect. Electroweb is especially valuable for speed control in a format that punishes slow leads. Partners like Basculegion, Tyranitar-Mega, and Sinistcha provide offensive synergy.
Rotom-Frost occupies a minor niche (0.04%, rank 198) as a flexible utility core. Electric-Ghost type with 91 base Speed enables versatile coverage: Blizzard (20%) pressures dragons, Volt Switch (19.3%) serves dual duty as primary STAB and mid-game pivoting, Will-O-Wisp (18.5%) controls physicals. Commentary reveals two primary applications: durable Gyarados-builds checking Choice Scarf Garchomp, and Nasty Plot variants neutralizing Umbreon walls. This generalist supporter role, while competent, lacks the specialization needed to stand out in saturated meta competition.
Playstyle:Rotom-Frost standardizes on Timid (31.4%+18% = 49.4% combined) prioritizing Speed and SpA. Bold (27.6%) focuses durability for high-pressure scenarios. Core moves are Blizzard (20%) and Volt Switch (19.3%) for dual-STAB pressure; Will-O-Wisp (18.5%) and Thunderwave (5.1%) manage threats. Items range widely: Leftovers (30.4%) and Sitrus Berry (29.4%) are primary; Magnet (21.3%) and Choice Scarf (18.4%) are situational. Commentary emphasizes Nasty Plot + Perish Song for Umbreon walls and durable-build backend support in defensive cycles.
Rotom-Frost secures a clear niche in doubles (0.21%, rank 132) as a core ice-special attacker. Choice Scarf (72.2%) dominates, pairing Blizzard (25%) with Volt Switch (16.6%) for reliable coverage and mid-game pivoting. Electroweb (16.4%) is doubles-specific: it hits both opponents simultaneously, creating shared speed pressure when combined with Scarf's inherent advantage. Commentary reveals its strategic role: a backend pivot that cripples physical threats with Will-O-Wisp (3.8% in doubles) while Volt Switch enables hit-and-switch momentum. Integration with Froslass-Mega and Garchomp highlights its position as a tempo-control specialist.
Playstyle:Rotom-Frost runs Timid (40.8%) as the definitive standard, optimizing speed for Choice Scarf's priority demands. Core moves are Blizzard (25%) for damage, Volt Switch (16.6%) for pivoting, Electroweb (16.4%) for dual-opponent speed control. Choice Scarf (72.2%) dominates items; Nevermelice (16.1%) and Magnet (5.5%) fill niche slots. Primary teammates—Froslass-Mega (16.5%) and Garchomp (13.7%)—emphasize speed/ice synergy: Garchomp provides physical offset via Earthquake; Froslass extends Hail coverage. Overall strategy is Choice Scarf lead applying tempo pressure via Volt Switch pivoting, controlling mid-game pacing.
Rotom-Mow maintains a niche presence in Singles with 0.21% usage and rank 149. While not mainstream, it plays a crucial role in specific team archetypes by leveraging unique advantages.
Playstyle:Rotom-Mow runs Timid nature with Choice Scarf. It pressures with Leaf Storm and Volt Switch and uses Levitate to flexibly handle diverse matchups.
Rotom-Mow maintains a niche presence in Doubles with 0.18% usage and rank 136. While not mainstream, it plays a crucial role in specific team archetypes by leveraging unique advantages.
Playstyle:Rotom-Mow runs Timid nature with Choice Scarf. It pressures with Leaf Storm and Volt Switch and uses Levitate to flexibly handle diverse matchups.
Rotom-Fan sees virtually no usage at high levels (0.01%, rank #238). Its Electric/Ghost typing and modest base Speed (91) hamper independent carrying capability.
Playstyle:Runs Sitrus Berry for bulk, featuring Will-O-Wisp, Air Slash, and Thunderbolt. Nasty Plot attempts offensive boosts, but team dependency limits independent contribution.
Rotom-Fan has zero presence in doubles. Its Speed and support-oriented role do not align with VGC's fast-paced pivot demands.
Playstyle:No usage data or viable configurations in doubles. Base form lacks Protect, viable speed tier, or doubles-specific support mechanics. 91 base Speed falls behind VGC tempo; Will-O-Wisp and Nasty Plot support tools cannot sustain doubles' high-damage environment.
0.01% singles usage—completely unfit. 95 SpA and 91 Spe offer baseline offense, but 77 Def / 77 SpD bulk is inadequate for survival. Sample size (n=103) confirms minimal real usage. Expert commentary praises Rotom-Wash (terrain setter), yet base Rotom remains uncompetitive.
Playstyle:Extremely rare. When present, uses Choice Scarf (49.5%). Thunderbolt (14.6%), Hydro Pump (14.6%), Ice Beam (11.7%) attempt broad coverage, but damage output remains underwhelming. Levitate (100%) is sole ability—players seek speed advantage. Trick (6.7%) and Shadow Ball (5.8%) provide tools, but 77-bulk cannot sustain adequate battle presence.
0% doubles usage—completely absent. While Choice Scarf (49.5%) and Trick (6.7%) suggest support potential, fragile bulk prevents sustained doubles action. Stronger electric options like Choice Scarf Rotom-Wash deliver superior damage and utility.
Playstyle:Completely absent in doubles—no viable configuration exists. Base form lacks doubles essentials: Protect availability, doubles-specific abilities, or team synergy mechanics. While Choice Scarf (49.5%) and Trick (6.7%) offer theoretical tools, 77 bulk prevents surviving sufficient doubles turns under pressure.