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Damage multipliers this Pokemon takes from each attacking type (based on the current form).
Damage multipliers of this Pokemon's same-type (STAB) moves against each defending type.
Based on real ladder matchup statistics and expert community assessments (data snapshot 2026-08)
Rotom-Wash holds a 4.22% usage rate and ranks 40th in singles. Levitate grants full immunity to Ground, letting it switch into Earthquakes and High Horsepower without consequence, while the Electric/Ghost typing adds Normal and Fighting immunities on top, giving it one of the broadest pivot profiles among utility Pokemon. Its vulnerabilities sit on Ground, Ghost, and Dark, and the data shows players largely treat it as a mid-speed pivot rather than a dedicated wallbreaker.
Playstyle:Singles play revolves around pivoting in and out on the Ground immunity. Leftovers, Choice Scarf, and Sitrus Berry together account for 95.7% of item usage, each dictating a distinct tempo: Leftovers sustains long rotations, Choice Scarf turns it into a revenge cleaner, and Sitrus Berry patches up on the switch. Volt Switch at 23.7% and Hydro Pump at 23.1% form the offensive core, while Will-O-Wisp at 17.6% chips physical attackers and burns them down. Thunderbolt at 14.4% offers a more reliable STAB hit. Trick at 7% and Pain Split at 5.2% are fringe picks: Trick punishes set-up builds, Pain Split duels dedicated walls. The Electric/Ghost typing keeps Water- and Flying-type switch-ins honest.
Rotom-Wash posts a 3.46% usage rate and 39th place in doubles. Levitate keeps it safe from Ground spam, and the typing's immunities translate well into doubles pacing where positioning matters more than raw speed.
Playstyle:Sitrus Berry dominates at 57%, marking Rotom-Wash as a mid-game pivot in doubles. It pairs most often with Incineroar at 10.9% and Garchomp at 9.7%, providing Electric and Water coverage alongside Will-O-Wisp pressure on opposing physical attackers. Protect at 13.1% and Light Screen at 5.7% add bulk and utility to its toolkit. Hydro Pump 23.4%, Thunderbolt 20.3%, and Will-O-Wisp 20.2% are split nearly evenly, reflecting a balanced spread between offense and support. Choice Scarf at 14.5% and Magnet at 5.2% offer two distinct paths: speed control and Electric-type boost.
Rotom-Heat sits at 1.06% usage, ranked 79th in singles. Levitate gives it a free switch into Choice Scarf Garchomp by blocking Earthquake entirely. With 91 Speed it outpaces most slow setup sweepers, and 95 Special Attack pushes Overheat to meaningful damage thresholds.
Playstyle:Overheat (23.8%) and Volt Switch (17.7%) define the offensive and pivoting backbone, with Leftovers (42.4%) enabling long games. The Light Clay (12.7%) build at 12.7% pairs with Mimikyu (8.9%) to turn Trick Room into a tempo swing. Nasty Plot (7.4%) appears on Modest sets (15.3%) to push Overheat into one-shot range; Trick (5.8%) is a fringe disruption pick.
Doubles usage is 0.61%, ranked 84th. Sitrus Berry (53.4%) plus Choice Scarf (35.5%) is the mainstream approach, using the berry as emergency recovery after taking a hit on the pivot turn. Protect at 14.4% is the clearest doubles-specific divergence, used to scout dangerous Ground-type moves and disrupt opposing pivots.
Playstyle:Doubles spreads emphasize balanced Speed and Special Attack. Modest:11/0/3/25/0/27 (34.5%) keeps enough Speed to pivot safely before Sitrus recovery kicks in. Overheat (24.6%) uses its stat drop strategically: one hit can neuter opposing setup sweepers outright. Discharge (6.3%) and Electroweb (3.2%) hit both opposing Pokémon, with Discharge patching up accuracy concerns from Thunderbolt and Electroweb giving slow allies a Speed boost. Basculegion (10.1%) and Whimsicott (8.8%) are the most common partners, covering Ghost and Fairy offensive typings respectively.
Rotom-Mow sits at a 0.18% usage rate in singles, ranked 137th, surfacing only as a niche pick rather than a mainstay. Levitate grants immunity to Ground, naturally checking Choice Scarf Garchomp, yet it folds to double damage from Ghost and Dark moves and its overall bulk is thin. The handful of recorded appearances all link it to volt-turn squads where it pivots into Primarina after luring in a physical attacker.
Playstyle:Leaf Storm leads at 25% and naturally hits Water- and Ground-type walls, paired with Volt Switch and Thunderbolt for a full Electric/Grass coverage core. Will-O-Wisp and Nasty Plot split the role into two modes: the former burns Choice-locked physical attackers while the latter pairs with Leaf Storm for a one-shot nuke. Sitrus Berry dominates items at 68.1%, with Choice Scarf far behind at 19.0%, signaling that players value bulk recovery over speed, hence Bold 32/0/26 pushing Defense to 103 to live a Choice Scarf Garchomp Earthquanke. The Bold 32/0/32 spread compresses even more physical bulk for matchups that demand repeated physical soakings.
Doubles usage sits even lower at 0.13%, ranked 170th. Leaf Storm and Volt Switch occupy the top two slots at 24.8% and 20.3%, with Electroweb jumping to 15.6% and displacing the singles-favored Will-O-Wisp, mirroring the format's preference for speed control over chip damage. Choice Scarf dominates items at 68.9% while Sitrus Berry collapses to 11.9%, the exact opposite of singles, showing players prize pivoting order over bulk recovery.
Playstyle:Choice Scarf sets the tempo for Rotom-Mow in doubles: it secures the crucial first turn, opening the window for the rest of the squad to deploy speed control. Volt Switch and Electroweb form the pivot backbone, partnering with Slowking-Galar and Volcarona to stack speed drops across the board. Leaf Storm and Thunderbolt cover the two STABs, while Will-O-Wisp shrinks to 4.9%, confirming that chip-style play is not the default mode. Life Orb at only 2.4% further underlines how locked the build is into the Choice-locked pivot role.
Rotom-Frost holds a 0.02% usage rate at rank 226 in singles play, barely registering on the ladder. Levitate removes Ground weakness, while resistances to Electric, Poison, Flying, Bug and Steel are offset by four 2× vulnerabilities to Ground, Ghost, Dragon and Dark, with 91 base Speed too slow to threaten key meta threats.
Playstyle:When Rotom-Frost appears in singles, Scarf (79.8%) is near-universal to patch its 91 base Speed; Volt Switch (23.5%) pivots out, Blizzard (25%) hits adjacent slowed targets, Trick (19.9%) strips opposing Choice items, and Thunderbolt (17.4%) stacks with Blizzard for dual STAB. The 63.4% lead spread is Modest 25 SpA / 29 Spe to outspeed key benchmarks.
At 0.10% usage (rank 186) in doubles, Rotom-Frost functions as a pivot pick powered by Levitate and Choice Scarf (70.1%).
Playstyle:In doubles, Blizzard (25%) leads because it hits multiple targets and adds a Speed drop; Volt Switch (18.9%) and Thunderbolt (18.2%) hold the Electric coverage, while Electroweb (13.5%) adds accuracy and speed control. Mega Froslass (14.2%) is the most common partner, setting hail to remove Blizzard's accuracy check.
Rotom posts a 0% usage rate in singles with no ranking, failing to register as a presence in the metagame. Its ability slot is 100% locked into Levitate, which is the only structural justification for the Pokémon, yet 91 Speed cannot establish a tempo in the current singles landscape.
Rotom sits at 0.01% usage in doubles, ranked 273rd, occupying the deepest fringe of the format. With Levitate locked at 100% and Choice Scarf at 64.2%, it functions almost exclusively as a fast Volt Switch pivot, the only niche it retains in this metagame.
Playstyle:Choice Scarf Volt Switch defines the role at 64.2%, framing Rotom as a fast pivot. The movepool clusters around Thunderbolt, Discharge, Volt Switch, Will-O-Wisp and Trick, layering offense, burn disruption and item denial into a single package. Sitrus Berry at 21.3% reinforces pivot duty, while Focus Sash at 8.3% preserves a revenge-killing option. Timid at 45.7%, Modest at 18.2% and Bold at 17.6% split three ways: the first two are offensive Speed builds, while Bold 32/0/32/0/0/2 is a physically defensive spread, showing the Pokémon toggles between attacker and wall across this niche.
Rotom-Fan sits at 0.05% usage in this single format and does not break into the main ladder bracket, making it a fringe choice. Levitate removes its ground weakness, but a base 91 Speed tier does not grant natural outspeeds, so most sets lean on Choice Scarf to force the initiative. With only Electric and Flying as real offensive types, breaking through bulky Steel- and Ground-type walls is a recurring problem, and the Pokémon is recruited mainly as a pivot and disruptor in niche squads.
Playstyle:Choice Scarf defines the most common playstyle at 64.1%, using Volt Switch and Air Slash as pivot pressure while Levitate keeps it safe from grounded pivot moves. A 28.2% Sitrus Berry cut favors a bulkier approach, leaning on Nasty Plot and Will-O-Wisp to stall physical attackers; Focus Band and Leftovers round out the item list at 5.1% and 2.6% but rarely define the set. Offensively, the goal is to chip Steel- and Rock-type switch-ins and exploit the ground immunity.
In doubles, Rotom-Fan appears in only 0.01% of battles and ranks 266th, effectively absent from competitive play. Choice Scarf is overwhelming at 90.6%, and the top three Electric options—Volt Switch, Thunderbolt, and Discharge—split the offensive load, with Volt Switch acting as the primary pivot tool. Levitate remains the defining defensive trait, but the 91 base Speed still requires Scarf to outpace most unboosted middling threats. The two-type offensive profile leaves it struggling into grounded or Steel-heavy cores.
Playstyle:Choice Scarf at 90.6% defines the set, and the offensive core splits between Volt Switch (22.2%), Air Slash (21.0%), Trick (20.7%), and Thunderbolt (20.5%). Trick is a key inclusion, allowing Rotom-Fan to cripple choice-locked walls and disrupt defensive cores. Its best teammates—Talonflame, Pelipper, Staraptor-Mega, Charizard-Mega-Y, and Gliscor—cluster around a pivoting or weather-based shell where Rotom-Fan functions as a Volt Switch battery.