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Damage multipliers this Pokemon takes from each attacking type (based on the current form).
Damage multipliers of this Pokemon's same-type (STAB) moves against each defending type.
High-firepower meta Pokémon that hit it super-effectively by type (estimated, not battle data)
Based on real ladder matchup statistics and expert community assessments (data snapshot 2026-08)
Ariados sits at a 0.09% usage rate and rank 166 in singles, well within fringe territory. Four weaknesses—Fire, Flying, Psychic, and Rock—are all represented heavily in the current metagame, and a base 40 Speed means it almost never moves first. Its narrow window comes from slowing the opponent with Toxic Thread and then finishing weakened targets with the priority of Shadow Sneak.
Playstyle:The dominant spread, Adamant 32/32/0/0/2/0 at 73.7%, maximises both Attack and Defence and relies on Toxic Thread to inflict poison safely, then uses Shadow Sneak's priority to clean up weakened foes. A 17.6% Impish 32/0/32/0/0/2 build flips this around by stacking Defence to weather physical attackers and create counterattack windows. Insomnia at 90.4% blocks sleep, denying the opponent one of the easier ways to shut Ariados down. Silver Powder at 72.3% boosts its STAB Bug moves, and Coba Berry at 17.6% patches the Fire weakness to keep a revenge window alive.
At 0.07% usage and rank 200, Ariados barely registers in doubles. The base 40 Speed keeps it as the slowest mon on the field most of the time, and while Rage Powder offers some redirection utility, Bug/Poison lacks the raw offensive pressure to actually close games in the rapid doubles rotation. Compared with Kommo-o or Kingambit—fairy-resistant Bug or Dark alternatives with wider coverage—Ariados occupies the same niche with less payoff.
Playstyle:In doubles, 26% run Sassy 32/0/14/0/20/0 and 18.1% run Relaxed 32/0/20/0/14/0, both stacking the defensive stats to live longer behind Protect and Rage Powder so teammates can act. Occa Berry at 44.2% and Sitrus Berry at 27.4% echo this: the former patches Fire hits to stay in the game, the latter restores HP to wait out another Protect cycle. Insomnia at 92.4% again denies sleep to shut down its already thin window.