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Damage multipliers this Pokemon takes from each attacking type (based on the current form).
Damage multipliers of this Pokemon's same-type (STAB) moves against each defending type.
High-firepower meta Pokémon that hit it super-effectively by type (estimated, not battle data)
Based on real ladder matchup statistics and expert community assessments (data snapshot 2026-08)
Overqwil sits at 0.54% usage and rank 96 in singles, firmly in the fringe tier. Its threat comes from Minimize stacking evasion alongside Swords Dance boosts, layered with Intimidate cutting incoming physical power and Leftovers sustain, producing a stall core that is hard to break down once set up. Commentators flag Mega Venusaur, Mega Charizard Y, and Gyarados as the toughest matchups, since their heavy special or boosted hits can overwhelm the evasion boost before it snowballs.
Playstyle:The 73.2% Jolly 17/0/17/0/0/32 spread dumps EVs into both defenses and maxes speed to stay ahead of would-be revenge killers, letting Minimize turns go unpunished. The 19.9% Impish 32/0/32/0/2/0 build leans into the Intimidate + physical wall role, using Poison STAB to threaten Fighting-types that shrug off Dark hits. The 23.7% Minimize, 23.6% Substitute, 23.4% Swords Dance, and 24.6% Throat Chop split the moveset almost evenly, with Substitute earning its slot by blocking status and giving Leftovers a safer recovery window. Intimidate at 97.4% and Leftovers at 94.7% are the load-bearing pieces of the set.
Doubles usage is 0.2% at rank 141. The moveset widens noticeably: Stockpile at 14.4% and Protect at 12.5% enter the picture, while Barb Barrage at 5.1% and Gunk Shot at 5.7% thicken Poison STAB options. Ability usage splits into three camps, with Swift Swim at 36.1% essentially tied with Intimidate at 35.9%, and Poison Point at 28% rounding out the spread to cover rain teams and contact punishers separately.
Playstyle:Without matchup data the doubles picture is read from usage. The 22.8% Relaxed 32/0/2/0/32/0 spread maxes Special Defense and slots in as the dedicated tank on rain or Stockpile squads. The 16.7% Adamant 2/32/0/0/0/32 and 8.7% Adamant 1/32/0/0/1/32 spreads both commit 32 EVs to speed to outslow common benchmarks after ally speed control, enabling Throat Chop or Gunk Shot to land first. Life Orb at 24.4% sits behind Leftovers at 57.8% and is the chosen boost for the high-power Poison options when the team can afford the recoil.