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Damage multipliers this Pokemon takes from each attacking type (based on the current form).
Damage multipliers of this Pokemon's same-type (STAB) moves against each defending type.
Based on real ladder matchup statistics and expert community assessments (data snapshot 2026-08)
Flapple registers a 0% usage rate in singles with no ranked placement and only 84 appearances (0.05% of the metagame), placing it firmly on the fringe. The Hustle ability imposes a 25% accuracy penalty, and while Grav Apple and Outrage hit hard on paper, the output is unreliable and the four-times Ice weakness leaves almost no safe switch-in.
In doubles Flapple sits at 0.02% usage and rank 246 across 6,574 appearances, a thin but real niche. Life Orb at 63.1% signals a hit-and-run burst role, while Choice Scarf at 13.0% pushes the 70 base Speed just enough to pick off weakened targets.
Playstyle:The doubles gameplan revolves around Dragon Dance backed by Wide Lens to absorb Hustle's accuracy tax: the top three moves are Grav Apple at 90 BP (25.0%), Sucker Punch at 70 BP (20.6%), and Dragon Rush at 100 BP (20.0%), with Protect at 19.5% close behind, indicating reads on opposing protects or immediate burst on entry. Dragon Rush occupies 20.0% here versus 3.6% in singles because doubles demands a STAB hit of reliable power that avoids Outrage's lock-in.