Loading...
Loading...
Damage multipliers this Pokemon takes from each attacking type (based on the current form).
Damage multipliers of this Pokemon's same-type (STAB) moves against each defending type.
High-firepower meta Pokémon that hit it super-effectively by type (estimated, not battle data)
Based on real ladder matchup statistics and expert community assessments (data snapshot 2026-06)
Mega Falinks's Defiant ability turns any Attack drop into a +2 boost, giving it a real threat ceiling against Intimidate-heavy teams in singles. However, pure Fighting leaves it exposed to Psychic, Flying, and Fairy, and its 65 HP / 60 SpD bulk means special attackers can blow through it before it gets to swing. A niche pick that rewards prediction.
Playstyle:Bring it in against known Intimidate users or when the opponent telegraphs a stat-drop move to stack up Defiant bonuses, then fire off a high-power STAB Fighting move. The 100 Def lets it stomach physical hits while waiting for a trigger, but switching into any special attacker is a gamble given the weak SpD.
Doubles is where Defiant Mega Falinks has the most appeal — Intimidate spam is endemic in VGC, and each trigger gives a free +2 Attack. The ceiling is legitimately high. But 65 HP / 60 SpD collapses under spread moves and Fairy pressure, and 75 base Speed demands Tailwind support to be reliable. It's a niche threat, not a staple.
Playstyle:Park Mega Falinks across from Intimidate users to stack Defiant, then use high-powered Fighting spread or single-target moves to punish. Pair with a Tailwind setter to patch the Speed gap, and bring coverage for Fairy and Flying resists. In doubles, the constant Intimidate cycling that teams do to chip physical attackers backfires hard against this.