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Damage multipliers this Pokemon takes from each attacking type (based on the current form).
Damage multipliers of this Pokemon's same-type (STAB) moves against each defending type.
High-firepower meta Pokémon that hit it super-effectively by type (estimated, not battle data)
Based on real ladder matchup statistics and expert community assessments (data snapshot 2026-06)
Mega Pyroar stacks Fire Mane on top of STAB to push its fire moves into nuke territory, and its 109 SpA plus 106 Speed make it a credible fast special attacker against Steel, Bug, and Grass types. The problem is paper-thin bulk: Rock, Water, and Ground answers are everywhere in BSS, and one mis-read usually means an immediate KO. It can deal damage, but it competes in a crowded space of special fire attackers.
Playstyle:The gameplan is simple: slot the Mega Stone on Pyroar and let Fire Mane turn Fire Blast or Overheat into a near-unavoidable nuke. Speed 106 lets it outpace most special attackers and hit first. Pyroar wants to click Fire and clean up immediately — there is no setup phase. The vulnerability is predictability: good opponents pivot on predicted fire moves, and Pyroar's low special defense means taking almost any special hit in return will end it. Coverage moves or Trick Room denial help patch the holes.
In doubles Pyroar uses Heat Wave to spread Fire Mane-boosted fire damage across the field, threatening Steel-type cores. The problem is that its low bulk makes it extremely vulnerable to spread damage and fast special attackers, and without a natural partner that covers its weaknesses cleanly it tends to die before getting multiple Heat Waves off. Usable with specific team support but not a natural fit.
Playstyle:The plan is to click Heat Wave every turn and let Fire Mane handle the rest, pressuring Steel and Grass partners on the opposing side. Best paired with a support that covers its Rock, Water, and Ground weaknesses — something that can protect-stall or redirect. Speed 106 lets it outpace a lot of the field, so hitting before opposing setup is completed is key. When rain or Intimidate chains land, the practical output drops significantly. Competing for the Mega slot is a real constraint.