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Damage multipliers this Pokemon takes from each attacking type (based on the current form).
Damage multipliers of this Pokemon's same-type (STAB) moves against each defending type.
Based on real ladder matchup statistics and expert community assessments (data snapshot 2026-05)
Mega Victreebel sits at 1.05% usage among high-ladder players (1760+ rating), ranked 81st, with 1.7% across all ratings. Its competitive identity centers on Innards Out: any opponent attempting a one-shot must absorb equal damage in return, forcing passivity and creating free setup turns or favorable 1-for-1 trades. The community tier debate is fierce — a top player reached #1 with it, though critics note that once opponents chip it to around 80% HP first, the deterrence disappears. GameWith rates it A tier.
Playstyle:Two primary sets dominate: an offensive Adamant spread (maxed Attack/Speed) running Strength Sap + Sucker Punch + Swords Dance to pressure fast threats with priority; and a defensive Sassy/Adamant spread (maxed HP/Defense) using Strength Sap + Encore + Synthesis to stall, heal, and disrupt. Community players note that the combination of trapping, Encore, Strength Sap, and Innards Out lets it continue disrupting after Toxic Spikes are laid rather than needing to sacrifice for field advantage. A team centered on Mega Victreebel alongside Goodra-Hisui as dual cores reached M-1 rank 152 (2617 rating).
Mega Victreebel sits at just 0.17% in high-rated doubles (ranked 141st), firmly in niche territory. Doubles' spread damage and multi-target attacking erodes Innards Out's deterrent entirely — opponents can chip it with one Pokemon then finish with another, bypassing the ability. It finds a role on sun teams alongside Charizard-Mega-Y (7.1% teammate rate) or Torkoal, where Weather Ball gains Fire-type power and Compound Eyes-boosted Sleep Powder disrupts key threats, but its overall contribution is supplementary.
Playstyle:Doubles sets lean Special (Modest, SpAtk/Speed maxed) with Sludge Bomb, Giga Drain, Sleep Powder, Protect, and Weather Ball or Energy Ball. With Charizard-Mega-Y pairing at 7.1% teammate rate, Weather Ball becomes a powerful Fire-type move under sun. Compound Eyes-boosted Sleep Powder is the key disruption tool, with near-perfect accuracy. Its primary role on these teams is sleep control plus offensive pressure to support the main sweepers.
0% single usage reflects fundamental incompatibility with the format. Chlorophyll (99.2%) acceleration requires pre-established sun setup—costly in 6v3's rapid pace and shifting matchups. Despite Sucker Punch (17.7%) and Strength Sap (15.7%) in top moves, Victreebel lacks standalone setup mechanisms. This glass cannon's dependence on complete team infrastructure proves fatal in singles. (Mega Victreebel shows up in doubles, underscoring the base form's singles unfitness.)
Victreebel base form shows 0% doubles usage, but tournament data (6.9% Mega Victreebel in top teams) proves niche viability. Doubles environment completely reframes the archetype: Mega Victreebel thrives as sun-dependent core paired with weather setters (Mega Charizard-Y, Torkoal). Sleep Powder (10.1%) and Sludge Bomb (11.3%) provide control value absent in singles. Rated "niche" to respect documented tournament presence despite 0% raw usage.