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Top ranked-ladder builds published at season end — most include full sets and the original build article.
This team is a carryover from last season, since the switch to M-B actually favored it. The core Mega Scizor uses slow U-turn for pivoting, sending in a favorable attacker as a cushion, then converts into a Swords Dance + Bullet Punch sweeper once things are worn down; its bulk is invested to appear alongside Dragonite. Hippowdon sets Stealth Rock to support Scizor, usually led and built HD with Sitrus Berry to survive Charizard Y. Choice Scarf Hydreigon is the special sweeper launched into good matchups off high-power Draco Meteor, also covering Basculegion, Rotom and Delphox that Scizor dislikes. Mega Dragonite is the sub-Mega that breaks Corviknight cycles with Toxic Spikes plus Substitute, while Greninja holds a Focus Sash to lay Toxic Spikes and hit Fairies. The new addition Gholdengo is the breaker: Good as Gold ignores annoying moves, and Nasty Plot + Life Orb muscles through the Build article →
Source: バトルデータベース チャンピオンズ · GameWith
The author judged that in M-B Fairies had crashed and Steel types rose, so Umbreon, which beats Metagross and handles rain, became the strongest pick and the team was built around it. Umbreon does matchup control with Yawn, paired with Garchomp's Stealth Rock to force switches while chipping; Focus Sash Garchomp is the core that leads and sets rocks almost every game. The third slot, Grassy Glide Mega Meganium, is the sweeper: max Speed with Ancient Power lets it flip Charizard and this season's top Mega, Delphox. Primarina runs Misty Terrain to nullify Hippowdon's Yawn and covers the Fire and Ground that Metagross fears. He later reworked the team against Toxic Spikes and defensive Poisons by adding Corrosion Glimmora to poison roadblocks like Slowking and Vileplume, hugely widening Meganium's usage, then added Delphox to cover Staraptor and the Fairy gap. Primarina switched to a ChopleBuild article →
这套队伍是作者从第七世代就一直在打磨的"灭之歌耿鬼"体系的最新版。核心思路是首发用破坏位强行凿开对面阵型,再用带灭之歌的Mega耐鬼维持数量优势,最后由第三只完成收尾。破坏位选了铝钢桥龙和幽尾玄鱼:前者带龙之牙,能一发流星群带走大多数洗翠大剑鬼、Mega耐鬼和Mega长耳兔,钢音炮加流星群还能秒河马兽;后者带神秘水滴,重锤猛击把河马兽、钢铠鸦、月亮伊布甚至AS魔幻假面喵都能一发解决,还能压着烈咬陆鲨、晶光花的速度先手急速转移接耐鬼暗影球连锁。缓冲位是月亮伊布,用哈欠钓换人节奏帮耐鬼登场;烈咬陆鲨作为高速攻击手处理电肚蛙、赛富豪、Mega长耳兔这些队伍的难点。第六只钢铠鸦是本期唯一改动,因为除它以外五只全都吃谜拟丘,实测只要对面带谜拟丘必选,配鼓起干劲还能反制暴鲤龙、烈咬陆鲨、巨金怪等物理强化手。作者自评对常见的河马巨金西狮海壬、烈咬陆鲨仙子伊布暴鲤龙等主流组合都打得比较顺,但对最速妖火红狐、木子仆刀将军、抗菊果赛富豪、抗菊替身三首恶龙这类没做功课的型基本没办法。Build article →
Champions环境没有讲究头带、讲究眼镜这类火力道具,几乎没人能一发带走河马兽,因此作者从河马兽开局,靠隐形岩和哈欠稳定铺场。Mega位首选和河马兽契合度极高、面板全能的巨金怪,配合原本搭档三首恶龙和西狮海壬形成循环。但三首恶龙没有明确的强势对象,遇到西狮海壬还会先崩,于是被替换成气势披带的烈咬陆鲨,用来正面单挑喷火龙、铝钢桥龙,也能反制没铺隐形岩时Mega暴鲤龙的强化展开。第二Mega位选带替身+回声的妖火红狐,专门处理喷火龙、路卡利欧、耿鬼这种高速高火力Mega,以及Mega巨金怪不擅长的属性受循环。仆刀将军带上黑色眼镜作为破点手,专治魔幻假面喵、甲贺忍蛙、坚盾剑怪,剑舞+突袭能从1打3翻盘。巨金怪主武器不选精神獠牙而用铁头,看中怯的压制力,还能骗掉仙子伊布、皮可西这些硬吃的妖精。作者自评短板是洗翠大剑鬼(只有西狮海壬能勉强应付,被撒菱削一波就止不住)和拿神秘水滴的幽尾玄鱼,突袭博弈非常难受。Build article →

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这套「新·死亡银河」是作者连续四赛季打磨的怖思壶传递队最新版,M-4 最终 46 位。核心思路是围绕怖思壶——既能自己吃强化,又能用吸取之力回血扛物理,还能接力把强化传给后排两位ES。头号王牌 Mega 暴鲤龙这期把泷登换成了力量鞭,虽然丢了本系技和击退判定,但打击面覆盖到西狮海壬、Mega 宝石海星、Mega 水箭龟、幽尾玄鱼这类水系,一次龙舞就能秒杀,Mega 暴鲤龙对轰时先展开也能占优。晶光花首发主打撒隐形岩加尾巴回旋清场撒毒,配合蘑菇孢子控速起点。第二王牌皮可西专门对付放不出暴鲤龙的场合,仙子拥抱可以捶传递队的皮可西和超坏星。火神蛾负责处理巨钳螳螂、巨金怪等接触钢和特攻杂鱼,还和暴鲤龙形成龙舞—蝶舞的接力链。长毛巨魔本期新加,专门针对超能艳鸵传递、蜈蚣王传递这种极端展开队,用挑衅加双墙抢先把皮可西堆起来。作者自评短板:烈咬陆鲨完全没辙,只能靠暴鲤龙硬扛;接力时机判断失误是本期主要败因,最后一天刻意改善后基本没再交学费。Build article →

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The build starts from a single idea: run Stealth Rock plus Grassy Terrain Mega Meganium, using the speed boost to flip matchups against the very mons that usually beat it. Specially defensive Sitrus Archaludon sets the rock and lures in Ground and Fighting attackers that Meganium loves to set up on, while Mirror Coat even punishes Sun Charizard Y. Choice Scarf Basculegion (Adamant) is the third pick, since Water/Ghost neatly covers Meganium's Poison/Fire/Ice/Steel weaknesses and stays useful from turn one to endgame. Mega Lopunny with Swords Dance and Mach Punch handles what Meganium can't—Poison cores and Meowscarada plus another Mega—with Mega Kick added for Poison-types. Sash Gengar opens vs Mega Clefable and Mega Floette, and defensive Iron Defense/Body Press Corviknight covers Mimikyu, Scizor and Garchomp. The author admits leading Meganium almost always loses, Fairies are rough since Mirror Coat crowded out Draco Meteor, and Corviknight went 0 for the tournament.Build article →
作者从M-4末期环境出发,想做一套能压制Mega坚盾剑怪、又有单点强度的队伍。最初尝试毒菱+快龙+钢/幽灵的组合,但因为怕差不多娃娃、皮可西的哈欠环,也嫌赛富豪血线管不好,就把幽灵位换成有浮游又能自我再生的赛富豪。毒菱担当一直不理想,后来看到别人用特攻魔幻假面喵塞三连击的思路,基本出场组合就凑齐了:魔幻假面喵首发撒毒菱+波导弹/三连击点关键位,Mega快龙靠多重鳞片+羽栖挂机输出,赛富豪吃D堆得很厚受仙子伊布/铝钢桥龙/花叶蒂并起坏心眼。第二Mega选巨钳螳螂,HB硬吃物理,配合毒菱和剑舞在难打烈咬陆鲨的对局能双Mega出击,蜻蜓返落点接讲究围巾三首恶龙。河马兽负责隐形岩+哈欠+吼飞压地面位。作者自评巨钳螳螂+毒菱的组合非常舒服,赛富豪最后一天没换掉是明智之举;短板是暴鲤龙这只完全没有稳定应对,只能靠魔幻假面喵+赛富豪硬碰硬走五成胜率,睡眠西狮海壬则会把毒害重置,最后一天遇到全败。Build article →
The team is built around Mega Lopunny's type diversity and high speed, using an Adamant nature with Fake Out, High Jump Kick, Ice Punch, and Giga Impact. The companion lineup of Hisuian Samurott, Galarian Slowking, and Mega Dragonite was built to support Lopunny's sweeping. Kangaskhan almost always draws Corviknight, so Slowking's Encore was put to work locking Corviknight's passive moves, giving Lopunny a free entry. Hisuian Samurott is the team's multi-tool: Encore stops setup moves, it lays Spikes, its Ceaseless Edge deals damage, and Sucker Punch finishes off weakened targets. Slowking runs a Berry set with Strange Steam and Ice Beam to handle Garchomp and Hippowdon. Mega Dragonite rounds out the team against defensive cycle builds. Mega Lucario, Charizard, and Lopunny-focused builds with Sword Dance Megaton Kick were the hardest match-ups.Build article →
作者上赛季吃了"Mega 进化王牌靠隐形岩处理火系"的亏,觉得纯火力不够,于是想搭一套强化接力,用一只挡岩的火系当跳板,参考了佐藤的 Mega 水箭龟+苍炎刃鬼构筑。Mega 水箭龟负责高速旋转清场地,专门针对气势披带晶光花和坚硬鳞片/HD 镜面反射型铝钢桥龙;苍炎刃鬼放弃怨念之剑改打近身战,能打 Mega 长耳兔、铝钢桥龙、Mega 暴鲤龙。耐久剑舞烈咬陆鲨能扛西狮海壬的月亮之力还能反杀气势披带烈咬陆鲨。九尾不带极光幕、改带鼓起来和鼓动,速度拉满压魔幻假面喵,鼓动还能逼 Mega 皮可西进化。Mega 长耳兔当首发压迫,专破河马兽-快龙-坚盾剑怪轴。作者承认讲究围巾幽尾玄鱼几乎没出场,是这队最大问题,他认为换成 HB 食物记忆加热洛托姆更好;另外速击+马赫拳 Mega 长耳兔、西狮海壬带地系,以及烈咬陆鲨-巨钳螳螂-花叶蒂的组合非常难打。Build article →
The team was built by identifying the lack of ways to break Corviknight in the current environment, making it the cornerstone. The author then mapped two threat categories against Corviknight: fire-types like Volcarona and Mega Charizard Y, countered by Mega Charizard X; and high-special-power cycle attackers like Mega Dragonite and Archaludon, handled by Mega Florges cycling through type resistances. Focus Sash Garchomp serves as the flexible lead or back attacker that can clean up after Corviknight sets Stealth Rock. The difficult Hippowdon-cycle and Mega Starmie match-ups prompted the addition of Choice Scarf Meowscarada and Mystic Water Basculegion. Florges runs max physical bulk with speed sacrificed since mirror matches are not needed. Aegislash without Iron Head counters Corviknight and Gengar builds effectively. There is no fixed lead; Corviknight is brought whenever its stall potential is useful.Build article →
Built around special Mega Lucario, whose speed and power one-shot squishy threats like Staraptor and Mawile, then paired with Mega Scizor to grind through Hippowdon's Yawn stalling, Snorlax to patch general matchup gaps, Flash Fire Ceruledge to soak the Fire and Fighting moves the rest of the team hates, and Hydreigon as the breaker against stall, finishing with Scarf Primarina to fix the team's speed problem. Lucario leads off nuking things with its special attack, Scizor drops Roost for extra attacking moves and cleans up with Bullet Punch once foes are chipped, Snorlax was the most-picked member and repeatedly took down Gyarados, the team's biggest headache, while Ceruledge ends up covering everyone's shared weaknesses and doing the most work, and Hydreigon crushes Hippowdon-Umbreon style stall cores. The author calls Lucario and Ceruledge the two strongest pieces, saying the early spBuild article →