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Top ranked-ladder builds published at season end — most include full sets and the original build article.
Public ladder roster; no detailed set is available for this team.
Source: バトルデータベース チャンピオンズ · GameWith
This ladder snapshot only includes the roster; see the author’s original post for the full set.
The author wanted a systematic setup team, and the ace had to beat the most common ordinary Pokemon in the meta — Garchomp, Hippowdon, Primarina — which pointed straight at Leftovers, physically defensive Serperior. Contrary turns Leaf Storm into a snowballing move, its Speed line sits just above Archaludon, and Leech Seed plus Substitute and Protect grinds opponents out. Focus Sash Meowscarada was the first partner for Toxic Spikes and Leech Seed, and Overqwil was added for games where spikes cannot go up, since Intimidate and heavy special bulk let it beat Gengar, Greninja and Hydreigon head-on. The two Megas split roles: a Wish and Protect Delphox covers the Charizard Y, Dragonite, Corviknight and Scizor that Serperior cannot touch, while Mega Lopunny uses Fake Out and High Jump Kick to steal the opening; Archaludon adds Stealth Rock with Rest and a Chesto Berry and is mandatory againBuild article →
The author's read on the metagame was that Scovillain's rise pushed up Fire Megas, Poison types and Lum Berry, which made passive cushions unreliable, so the team drops cushions entirely for an aggressive cycle built on strong one-on-one Pokemon that also carry wallbreaking tools. Mega Kangaskhan anchors it: few weaknesses plus Fake Out means it rarely loses the opening, and the repeatable win path is to bait a wall with Kangaskhan, break it with the back two, then come back and clean. Choice Scarf Garchomp with Rough Skin forms the second half of that finishing chain, Substitute plus Sitrus Berry Primarina handles the Umbreon and Hippowdon that Kangaskhan hates, and Life Orb max Speed Aegislash answers Archaludon. Scovillain is the second Mega, used purely for team preview pressure to pull in Lum Garchomp and Fire Megas, and Leftovers Hydreigon was the final piece, cutting Ground and ToBuild article →
This is a Speed Boost Baton Pass team, and the selection rule is dead simple: pick one lead, one passer and one ace that each match up well. Focus Sash Hisuian Zoroark opens with Will-O-Wisp, Taunt, Bitter Malice and Memento, backed by a lot of immunities and Illusion mind games, while Light Clay Dragapult sets both screens at near top Speed. The passers are Scolipede and Espathra: Scolipede stacks Iron Defense before passing and its Throat Chop shuts off Roar, Perish Song and similar moves, while Espathra boosts Calm Mind alongside its own Speed and sometimes just wins outright with Lumina Crash. Ace one is Mega Clefable, whose Magic Bounce makes it near-unbeatable against Hippowdon, setup and status moves, with enough power that Flamethrower OHKOs Mega Scizor and two Calm Minds usually remove Kingambit; ace two is Leftovers Archaludon for when Clefable cannot get through. The author saBuild article →
He barely had time to ladder this season and his team wasn't settled until 4am on the final day. He was convinced Floette under screens was one of the format's strongest things, so screens Dragapult and Floette were locked, with Life Orb Meowscarada third because it beats the Aegislash that Floette hates and that was everywhere. While grinding out the last three slots his main account slid from 2200 to 1900, and the Mega Blaziken plus Basculegion pair that beat him up turned out to have great offensive synergy with each other and with his Floette core, so he took it. The logic is elegant: seeing Basculegion forces opponents to bring Meowscarada or Kingambit, and those Pokemon generally have no way to hurt Blaziken. Dragapult got the screens job because a Floette team invites lead Glimmora and he didn't want a physical screener letting the opponent set poison hazards freely, plus it hits Build article →
This is the author's revamp of their Season 1 Mega Vileplume matchup-based team. With Life Orb unlocked, Mimikyu is everywhere, making their old Focus Sash Basculegion hard to bring, so they borrowed the Sash Metal Burst Kingambit and Life Orb Mimikyu from another player's triple-Mega matchup build and paired them with their own Mega Vileplume, Mega Dragonite, and bulky Leftovers Primarina. Mega Blaziken was added to handle Archaludon. After testing, they didn't like Metal Burst on Kingambit and found non-Mega Sash Blaziken (Speed Boost + Close Combat + Flare Blitz + Thunder Punch + Vacuum Wave) easier to bring, so they switched Kingambit to Black Glasses with Swords Dance + Low Kick + Sucker Punch. Primarina's Calm Mind + Misty Terrain crushes Yawn users like Sylveon, Hippowdon, Umbreon, and Empoleon, and blocks Dragon moves aimed at Dragonite. Cursed Mimikyu softly covers Baton Pass, Minimize, and Glalie. The author admits Mega Gyarados is a rough matchup and Kingambit struggles into Fairies—Iron Head over Low Kick may be better.Build article →
Public ladder roster; no detailed set is available for this team.
这套队伍从上赛季用巨沼怪隐形岩+哈欠+Tera草的强化思路发展而来,作者想继续以"哈欠制造机会、后手强化清场"为主轴。原本试的是水伊布配破壳龟足巨铠,但龟足巨铠太怕先制、水伊布单独又给不了压力,于是改用当前环境里的强化核心Mega暴鲤龙,配上仙子伊布和铝钢桥龙组成基础三只。铝钢桥龙铺隐形岩,双带龙尾+吼叫,不给西狮海壬、花叶蒂强化跳板,也能把赛富豪吹掉;仙子伊布用哈欠+祈愿给后手Mega暴鲤龙、Mega妖火红狐做展开,通打面又强。妖火红狐带替身+诡计+精神冲击,正好克制现在满地跑的仙子伊布和不带吹飞的河马兽。赛富豪拿讲究围巾+掉包给后排铺强化机会。最后补一只生命宝珠烈咬陆鲨专砍狠辣椒+沙暴龙头地鼠的组合。作者自评的弱点:全队没有先制技,纯对拼很吃亏;整队过度依赖仙子伊布,一旦被赛富豪或Mega耿鬼吃掉基本就输,另外气势披带晶光花、毒菱魔幻假面喵、诅咒娃娃都很难处理。Build article →
His concept never changes — win with the Pokemon he wants to use — and this season those were Hydreigon and Mawile. He was confident in last season's build so he kept it as the base, but it already ran three Dragons, so Dragonite got cut as the redundant special Dragon and Hydreigon took its place; that left the team short on Fire coverage, hence Mega Charizard Y, and the specially defensive Archaludon of last season, though excellent, was being teched against everywhere, so it became Glimmora to warp opposing team selection and let Basculegion shine. Lum Berry Hydreigon was his MVP: with Bellibolt numbers rising the team needed something that could actually break walls, and Substitute blanks status moves like Soak while Volt Switch can't break the Substitute, so it sets up with Nasty Plot and turns the Umbreon, Bellibolt and Toxapex brought to check a Choice Scarf set into free sweeps. Build article →
The author has run Pinsir alongside Swampert since the Ultra Sun and Moon days and wanted a result with it on Champions, which he finally got. He states outright that the team has no default three — all six fight, and since it can barely pivot at all, tailoring picks to the opponent is what matters most. Pinsir: having Swampert on the team baits Grass-types and Grass coverage into leading, so he leads Pinsir aggressively against those (watching out for Glimmora), Body Slam steals wins from hopeless positions, and he runs Hyper Cutter because Intimidate is everywhere. Swampert is tuned to survive Timid Mega Dragonite's and Adamant Mega Blaziken's two-move sequences, and its edge over Hippowdon is Flip Turn, which doesn't waste sleep turns, plus opponents lead with Swampert-conscious picks so it also functions as bait. Archaludon leads whenever Charizard Y or Alolan Ninetales is present, aBuild article →
Public ladder roster; no detailed set is available for this team.
This is a stall build whose default three are Toxapex, Snorlax and Slowbro: Toxapex absorbs Swords Dance Aegislash, Mimikyu and Ceruledge, while Slowbro covers the Metagross and Mega Starmie that Meganium struggles with, with Ice Beam mandatory for Garchomp. Snorlax is the team's only special wall so it comes in nearly every game, and the author just clicked Fissure on predicted switches — which he admits is exactly why the team had no consistency and couldn't close games out. The two breakers are Hisuian Samurott, which hits hard enough that opponents play around a Choice Scarf and hand it free Swords Dance or Spikes turns, and a Mega Meganium built with full offensive investment instead of bulk, which with Spikes up should OHKO Mega Gengar with Weather Ball. He lists Swords Dance Mega Charizard X, Calm Mind Floette, Mega Gengar and Stealth Rock plus Spikes Garchomp alongside Hippowdon Build article →
Public ladder roster; no detailed set is available for this team.
The rain team rests on Pelipper, Mega Swampert and Archaludon. Pelipper ran a bulky set for most of the season, but with only Pelipper and Archaludon on the field the Speed tiers were too slow to handle Garchomp and Metagross, so it moved to Choice Scarf and started switching in on the Earthquake turn to move first and remove threats. Mega Swampert uses recoil-free Waterfall rather than Wave Crash because its bulk is the real selling point, and pairs it with Flip Turn to keep pressuring whatever comes in. Archaludon runs specially defensive Sitrus with Stamina to beat neutral special hits from Primarina, Greninja and Hydreigon, and its Dragon move was changed from Draco Meteor to Dragon Pulse for the blunt reason that Draco Meteor never won a game. Garchomp holds a Dragon-resist berry, surviving Primarina's Moonblast plus Aqua Jet and outspeeding most Archaludon; the author's main regretBuild article →
A mono-Poison team built as tribute to another player's "5 Poison" squad, but bumped up to six Poison-types. The core idea is stacking probability moves (Sleep Powder, Hypnosis, Minimize) so that landing even one wins the game, turning mind games into arithmetic odds. Bulky HB Mega Victreebel anchors the team, putting foes to sleep for the sweepers and using Explosion to remove blockers. Overqwil with Leftovers + Minimize + Substitute + Poison Jab beats slower teams, while HB Sitrus Scolipede sets up Swords Dance on virtually any Garchomp (barring hazard-setters and Mega) and sweeps. Lead choice depends on the opponent's Speed: fast teams get Scolipede, slower ones get Overqwil. Sash Gengar leads to trade one-for-one, chipping Garchomp with Icy Wind and using Hypnosis on switches. Arbok spreads Toxic Spikes and Glare against Glalie/Scovillain trap teams, and Slowking is a dedicated Mega Dragonite check. The author admits Slowking is stat-starved, Haze Mega Dragonite is nearly unwinnable, and Mega Toucannon, Kleavor, and Sacred Sword users all strain the build.Build article →