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Top ranked-ladder builds published at season end — most include full sets and the original build article.
Source: バトルデータベース チャンピオンズ · GameWith
This ladder snapshot only includes the roster; see the author’s original post for the full set.
The author built around Mega Delphox and finished rank 217 in Singles Season M-1 under the name KILLERMOON. The concept is a status-damage control team: Delphox's Fire/Psychic coverage cleanly handles the widespread Umbreon + Florges defensive cores, and its typing pairs naturally with Toxic Spikes—Poison and Steel types that resist Poison are exactly those hit by Delphox's STAB moves. Glimmora leads to set Stealth Rock and Toxic Spikes; Umbreon's Wish + Yawn loop sustains the team and keeps Delphox cycling indefinitely. Aegislash handles Primarina, the team's biggest threat, with Wish support enabling repeated switchins. Toxapex covers Mimikyu, Primarina, and Lopunny that Umbreon cannot handle; Scizor without a held item is a late-game safety net. Identified weaknesses include sleep-cure or Calm Mind Primarina builds, Rain teams, and opposing Scizor with Swords Dance.Build article →
This ladder snapshot only includes the roster; see the author’s original post for the full set.
The author entered Singles M-1 with a Baton Pass chain team and finished rank 222. The idea was to bypass skill-gap by using a strategy that wins automatically once the pass lands. Glimmora sets entry hazards and exits; Espathra stacks Agility and Speed Boost passes through Feather Dance to soften physical attackers, then passes to Mega Clefable. Pre-Mega, Clefable's Unaware ignores any opposing setup; post-Mega, Cosmic Power plus Stored Power simply cleans everything up. A secondary chain through Liepard's Double Team feeds Scovillain's Moody hax. The author freely acknowledges the team is low-quality, dependent on matchup luck and Moody rolls, and immediately loses to phazing, Destiny Bond Gengar, or Cursed Mimikyu. Strength is that when the pass connects without counter-tech, Clefable sweeps unconditionally.Build article →
The author built a single-Mega Gyarados team alongside a Choice Scarf Florges and reached rank 223 in Singles Season M-1. The focal point was a Swords Dance + King's Shield Aegislash running only Poltergeist and Shadow Sneak: once you know the opponent's team at preview, it sweeps nearly everything, and the King's Shield pressure completely beats the no-King's-Shield variant in Aegislash mirrors. Mega Gyarados creates its own Dragon Dance opportunity through Intimidate and type-change, and Mold Breaker Ice Fang one-shots Mega Dragonite without needing to strip Multiscale first. Archaludon handles rain and opposing Gengar; a Choice Scarf Florges pressures team selection and checks Umbreon. Heat Rotom with Lum Berry + Nasty Plot + Uproar counters Umbreon and Archaludon. The author found that Poltergeist Aegislash demands precise item reads, and failing to predict Oran Berry recovery can immediately lose the game.Build article →
The author adapted a reference team built around Garchomp and Florges to reach rank 224 in Singles Season M-1, their first-ever write-up. Original members Basculegion and Glimmora were replaced by Greninja and Volcarona to concentrate resources on the lead slot and Steel coverage. Kingambit rated highest: its combination of Sucker Punch and Supreme Overlord papers over unfavorable situations, and its coverage perfectly complements Florges, also handling Archaludon depending on its defensive spread. Garchomp's Stealth Rock set kept winning through meta pressure despite constant attempts to counter it. Mega Kangaskhan rounds out coverage against Fighting and Steel types, and its Fake Out influence changes opponent move choices even when not selected. Greninja replaced Basculegion for matchups where Garchomp is problematic; Volcarona provides Fighting and Steel coverage and acts as a preview deterrent. Identified weaknesses are Mega Lopunny teams and Archaludon.Build article →
The author finished rank 225 in Singles Season M-1 using Mega Gardevoir, a long-time signature Pokemon. The concept started with Mega Gardevoir and then searched for a second Mega that could hold its own against the spread of opposing Mega threats; Mega Kangaskhan emerged as the best fit against Talonflame, Charizard X/Y, and Delphox variants. Milotic provides physical bulk and cycling damage through Scald burns and Attract via Cute Charm; Hydreigon with Choice Scarf sweeps and covers the Ground immunity the team needs. Ceruledge runs a Focus Sash set for Sneasler and Gallade matchups; Scizor cushions against Meowscarada and other physical threats. Core lead is Gardevoir plus Milotic or Scizor, backed by Hydreigon. The author switched from Psyshock to Psychic Noise late in the season to better pressure Skeledirge, Bellibolt, and Clefable. Weaknesses are Mega Lopunny teams and Archaludon.Build article →

Image is from the author's public post and may be outdated; the original post is authoritative. Source post →
The author reached rank 227 in Singles Season M-1 by building a cycle team that treats Mega Pokemon like Choice item users—their inherent firepower operates without needing a held item. Mega Florges and Mega Starmie are the main offensive threats; Bellibolt runs Volt Switch as the cycle engine and was the biggest contributor to climbing the ladder. Hydreigon with Choice Scarf sweeps and handles coverage gaps; Mudsdale is the physical pivot with Stealth Rock and Roar to deny setup. Aegislash provides type synergy but rarely appeared. Three recurring team patterns all pivot through Bellibolt; Starmie's Quick Turn connecting into Hydreigon showed especially strong offensive synergy. The author identified Body Press Sword-Dance Aegislash and Mega Blastoise as the hardest matchups, and noted Hydreigon was underused early before being identified as critical to winning.Build article →
The author used Mega Medicham—a ten-year personal favorite—to finish rank 228 in Singles Season M-1, noting its fighting power rivals a physical Charizard-Y in the current item-scarce environment. The team was built to give Medicham (adjusted for physical bulk) a Mega partner that outspeeds Dragonite and Kangaskhan, settling on Mega Glimmora. Non-Mega Gyarados acts as a pseudo-Mega to warp opponent team selection; Choice Scarf Meowscarada handles Basculegion and high-Speed Megas; Aegislash with HD spread plugs the hole against Florges breaking through; Primarina with Focus Sash covers physical hits and fills the Fairy slot. Medicham leads into physical opponents for direct confrontation, and into special attackers by Fake Out into High Jump Kick to buy tempo. Glimmora's Toxic Spikes were the most important team-selection baiting tool. Identified weaknesses are Aegislash mirrors, Bellibolt ground coverage, and Thunder Punch Lopunny.Build article →
The team is built around Mega Floette and Garchomp, chosen for Mega Floette's overwhelming firepower and team-building pressure. Corviknight handles Floette's weaknesses (Poison/Steel/Fire) and sets up entry hazards; Scarf Archaludon checks fast Mega threats and Primarina with Wave Crash for Kingambit; Mega Blastoise covers matchups where Floette cannot be brought (Gengar, Scizor, Mimikyu, Delphox); Volcarona fills the last slot to beat HDef Corviknight and sleep/yawn teams. The author admits the build lacks polish and wins largely through team-preview pressure, ending at rating 2605 (rank 230).Build article →
The core trio is Umbreon, Gengar, and Garchomp, inspired by the author's Gen 8 Blastoise-Dragapult team and a desire for revenge using Umbreon. Umbreon runs Will-O-Wisp and Hex to lure Fairy moves, enabling Gengar to trap opponents with Shadow Tag and KO isolated targets for numerical advantage; its solid physical bulk also lets it force draws against bad matchups. Garchomp runs Choice Band with Swords Dance as a pure revenge and offensive check. Floette, Basculegion, and Corviknight fill coverage holes. The author's hardest matchup is Ceruledge; sticking with the same team all season was key to reaching 2605 (rank 231).Build article →
The team centers on Mega Floette paired with Araquanid, adapted from a Garchomp+Floette YouTube reference. Araquanid spreads Sticky Web to solve speed-tie problems against mirror Floettes and aids the Gengar-Umbreon matchup via Psychic Floette. Leftovers Archaludon sets Stealth Rock and Roars away setup sweepers. Focus Sash Garchomp is the second revenge killer; Scarf Basculegion is the team's lure-and-pressure piece. Mega Gyarados handles low-speed cycle teams (Scizor, Archaludon) with Taunt. The author notes a critical late-season flaw: once opponents started using Mirror Armor Corviknight as a Floette counter, Charm became nearly useless, and the team's final ranking was 2604.Build article →
The team is built around Sticky Web + Mega Gengar, reviving the author's XY-era sweep style. Araquanid opens and sets the web, using Leech Life and Mirror Coat as coverage; Hippowdon lays Stealth Rock and runs Yawn for sand chip and pace control; Mega Gyarados handles Ceruledge, Kingambit, and Mimikyu; Aegislash with Focus Sash is the direct-matchup check; Scarf Diggersby finishes off Mega Kangaskhan and Starmie. The author notes that zero Speed-boosted Meowscarada outsped this Mega Gengar all season under Sticky Web, validating the EV spread. Final rating 2604 (rank 233).Build article →
The team is a defensive cycle built around a core trio of Mega Chesnaught, Galarian Slowking, and Umbreon, designed to exploit what the author knows best. Chesnaught runs Earthquake as a surprise move to punish switches; Slowking uses Calm Mind and Flamethrower to beat Corviknight and win special matchups through accumulation; Umbreon with Leftovers and Substitute handles Hippowdon yawn loops and physical threats. Scarf Basculegion lures Delphox away; Sash Garchomp covers Charizard; Mega Scizor checks Gengar and Mimikyu. The author acknowledges weaknesses to Gengar teams and Corviknight, but the team went Best 32 at an offline tournament and reached rank 2604 (236th).Build article →
The team's axis is a bulky Mega Charizard-Y paired with Hippowdon and Alolan Ninetales. The idea: Charizard-Y's overwhelming fire power forces opponents into direct confrontation, and adding Roost lets it pseudo-negate Stealth Rock damage. Alolan Ninetales runs a Scarf to outspeed opposing Scarf users under snow, and uses Moonblast to turn Garchomp into setup fodder. Hippowdon sets Stealth Rock and uses Yawn for tempo. A second attack route uses Mega Gyarados (with Taunt and Dragon Dance) and Corviknight (Whirlwind+U-turn) for slow-cycle opponents. Curse-Plate Aegislash provides physical bulk and chip damage. The team's standout strength is fast Archaludon removal; the author placed 2604 (rank 241).Build article →
This ladder snapshot only includes the roster; see the author’s original post for the full set.
Public ladder roster; no detailed set is available for this team.
The team is built around Garchomp, Floette, and Aegislash as a core trio, inspired by a Stealth Rock + Spikes Garchomp video. Aegislash serves as a switch-in for special Ice and Fairy moves, and was eventually retooled into a pure Ghost-type moveset: if the opponent uses HiDef Iron Defense Corviknight, Calm Mind Floette handles it; if they run HiDef Iron Head, Swords Dance Aegislash breaks through. Basculegion with Choice Band is the lure/pressure piece; Mega Blastoise handles Kangaskhan, Gengar, Mimikyu, Delphox; Archaludon provides presence through its reputation alone. The author admits weak team-selection flexibility and a tendency to spread hazards too eagerly; developing the all-Ghost Aegislash was the season's highlight, ending at 2603 (rank 245).Build article →
The team is built around Mega Froslass, adopted to deal with popular Mega Kangaskhan and Mega Dragonite teams of the mid-season meta. Froslass combines Aurora Veil with Pain Split: by equalizing HP, it can push through damage under screens—as illustrated with Archaludon taking two hits while one Pain Split is used, leaving the screen up. Sash Gengar fills in when Froslass can't lead. Kingambit has offensive and defensive utility; Azumarill's Belly Drum under screens delivers burst damage with priority; Garchomp covers Fire-type threats; Corviknight with Iron Defense and Body Press closes out games. The author considers the build underpowered overall but says Mega Froslass's individual set is worth studying; final rating 2600 (rank 246).Build article →