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Top ranked-ladder builds published at season end — most include full sets and the original build article.
Public ladder roster; no detailed set is available for this team.
Source: バトルデータベース チャンピオンズ · GameWith
Public ladder roster; no detailed set is available for this team.
Public ladder roster; no detailed set is available for this team.
Public ladder roster; no detailed set is available for this team.
The team was built around Sash Crabominable, a Rain team counter able to outspeed Pelipper, revenge-kill Mega Swampert with Close Combat plus recoil, and threaten Archaludon with Fighting moves. Volcarona runs Lum Berry with Quiver Dance and Substitute to sweep physical walls like Corviknight and Umbreon; Mega Starmie uses Rapid Spin to clear Stealth Rock and keep Volcarona healthy. The author notes the team excels at first-impression pressure but struggles with inconsistency, stall teams, Innate-ability Clefable, and Mega Gyarados.Build article →
Up until a week before the season ended he was running Aegislash plus Dragonite, but its strengths got figured out and it became a metagame target, so he moved on. His requirements for the replacement were that it keep broad coverage and enough power to beat any archetype, and that its wall-breaking be self-contained within his default three — which led him to Garchomp plus Sylveon. Bringing no Mega in the default three seemed far too casual, so he picked Mega Gyarados for its Dragon Dance synergy with Yawn and its coverage. That made him hazard-dependent, so Glimmora joined as a backup lead and Toxic Spikes setter. What remained was the Steel attackers like Lucario and Scizor, plus Corviknight, which Gyarados can't beat no matter what, hence Mega Delphox, with Aegislash last for typing synergy with Sylveon and because he was practiced with it. Sylveon is the core and his MVP, absorbing Build article →
Ponponpoke started from the classic Heat Rotom plus Metagross core from Gen 7, regarding Metagross as the undisputed best Mega this season. Rotom-Heat runs Pain Split for physical walling, pivoting, and softening targets into Bullet Punch range for Metagross, which uses Arm Hammer to break through Archaludon and Umbreon. Primarina adds Psychic Noise and Calm Mind to dismantle defensive teams, with Rotom's Will-O-Wisp into Primarina setup being a key win condition the opponent rarely anticipates. Meowscarada with Scarf handles various Greninja variants; Garchomp leads and lays Stealth Rock; and Staraptor (base form) with Acrobatics and Bulk Up was a last-minute addition that drew in Ghost-types and won around 20-30 games on the final day alone. The team excelled against defensive teams and never lost to Mawile-based builds.Build article →
Public ladder roster; no detailed set is available for this team.
Player 'matsubokkuru' peaked at 2550 and finished M-1 singles at 2456 using a Mega Starmie + special-attacking Mega Lucario dual-Mega team alongside Dragon Dance Dragonite, Hippowdon, Focus Sash Samurott-H, and Scarf Archaludon. After weeks of testing Starmie in cycle builds, the author switched to offense and climbed rapidly. Starmie's selection pressure draws out Archaludon, Kingambit, and Meowscarada — all prime targets for special Lucario. Dragonite sets up Dragon Dance off the Pokémon that stop Lucario (Basculegion, Aegislash, Scarf Garchomp); Hippowdon handles Stealth Rock and Yawn setup. Samurott-H covers Charizard-type Fire slots and Kingambit, while Scarf Archaludon stops Basculegion and Gyarados. The biggest weaknesses are Gyarados sweeping unopposed if it gets a single Dragon Dance, and Primarina having no clean answer across the roster.Build article →
Player 'rito.' reached rank 879 in M-1 singles at rating 2456 with a dual-receiver offense-defense cycle built around the pattern of one attacker plus two receivers. The starting point was finding a physical wall that could actually hit Hippowdon back — Slowbro qualifies, and with Iron Defense + Body Press it converts stall situations into clean wins against physical attackers. Glimmora handles the special-receiver slot: its Toxic Debris auto-lays poison spikes, while Rapid Spin clears the opponent's hazards to protect the receivers. Mega Charizard X serves as the sole attacker, sweeping via Dragon Dance when the cycle creates an opening. Scarf Meowscarada is the designated sweeper for Delphox, Gengar, and Basculegion. Galarian Slowking patches the team's Mega Floette weakness with Calm Mind and sleep recovery. Samurott-H with Focus Sash provides hazard-laying and Sacred Sword ignores Stamina boosts on Archaludon. The team's strength is its flexible selection patterns; weaknesses include accuracy-reliant moves and Aegislash's Poltergeist.Build article →
After trying several Megas the author liked the feel of Wrap Mega Victreebel best and made it the core. Mega Victreebel runs the Cud Chew-style ability with Leaf Storm, Wrap, Encore and Power Whip, but it can't dent steels or bind Ghosts, so the build adds the format's king Garchomp as Ground coverage and Hisui Samurott as the Dark answer that also stops Basculegion. That still got pushed around by Corviknight and U-turn Scizor, so Volcarona joined as a regular Fire mon with STAB into Garchomp, locking the core. In practice Mega Victreebel could only one-for-one Mega Dragonite and Charizard, Primarina was hard to handle cleanly, and Mega Lopunny was a bit awkward, so the back Mega was tuned and eventually landed on bulk-invested Mega Glimmora. Finally Scarf Alola Ninetales was added to cut Dragon coverage and pivot into Garchomp, Glimmora's natural predator, completing the team.Build article →
The keyword for this team is pressure: every member intimidates the opponent into freezing up, so you push one threat through, which is why nearly 40% of games went non-Mega. The core is Archaludon plus Hippowdon. Archaludon (Roar, Stealth Rock, Mirror Coat, Draco Meteor) sets rocks, avoids being a setup target, and Mirror Coats special hits; the author flat-out calls it a god Pokemon, and with Protect Hippowdon it forms a fortress Stealth Rock cycle while Hippowdon also beats Choice Scarf Basculegion head-on. Mega Lopunny abuses No Guard Close Combat plus Substitute, Encore, and Swords Dance to steal games off Yawn users and walls like Corviknight. Sash Swords Dance Garchomp with Fire Fang specifically answers Mega Scizor. Mega Floette is the strongest Mega when unprepared for but rarely got brought, and Choice Scarf Basculegion hits hard but is hardest to push through. The author's worBuild article →
Public ladder roster; no detailed set is available for this team.
Last season the author ran a physically defensive Pelipper with Dragon Tail Hisuian Goodra, but Pelipper was always too slow against its targets and got weather-overwritten by Hippowdon and Mega Charizard Y. This time Pelipper is Choice Scarf so it outspeeds and pressures threats like Garchomp, Sneasler, Charizard, Dragonite, Mega Lopunny and Mega Gengar with Hurricane and rain-boosted water moves. Hisuian Goodra is the special wall lead, running mixed Heavy Slam, Draco Meteor, EQ and Dragon Tail to break fairies, hit Hippowdon, and phaze setup or Dragonite's Multiscale. Mega Lopunny (Adamant) complements female Basculegion's coverage and cleans with Swords Dance. Mega Meganium breaks Bellibolt-style stall walls, and Hisuian Samurott with Sash sets Spikes to chip stall cores. The author admits female Basculegion struggles this meta because Scarf Meowscarada outspeeds it and Mimikyu/Ceruledge Shadow Sneak revenge-kill it, and the team goes 0% versus hazard setup teams.Build article →
Public ladder roster; no detailed set is available for this team.