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Top ranked-ladder builds published at season end — most include full sets and the original build article.
Source: バトルデータベース チャンピオンズ · GameWith
The author built around Mega Froslass, using Aurora Veil to set up and then sweeping with Nasty Plot. Ice and Electric coverage lets Froslass pressure Garchomp, Primarina, and Corviknight simultaneously without needing Shadow Ball. Sash Glimmora leads to lay Toxic Spikes and use Mud Shot for speed control, giving Froslass priority-action opportunities. Kingambit with Black Glasses was chosen as a physical powerhouse that handles non-Fighting-type megas. Substitute-Calm-Mind Primarina dismantles Umbreon-based stall cycles. Hippowdon provides a switching buffer and activates sand for Excadrill, which sweeps Florges-plus-Scizor teams using Sand Rush. The author notes Glimmora is indispensable; removing it once caused a 300-point drop. Final result: 2501, 640th.Build article →
Public ladder roster; no detailed set is available for this team.
The author was hooked after seeing his fully Special-Attack-invested Delphox knock out HB Umbreon in two Fire Blast hits, and built around exploiting advantageous matchups with overwhelming firepower to break cycles. HB Archaludon was added as a pivot to block Starmie, Basculegion, and Kangaskhan that one-shot Delphox, while setting Stealth Rock. Scarf Garchomp became the de facto ace (highest usage rate) by reliably cleaning up against all Mega types. Those three formed the core. Mimikyu handled Basculegion and Umbreon; Mega Florges applied team-preview pressure and acted as a secondary ace; and Greninja with Toxic Spikes covered Sash Gengar, Sash Ceruledge, and Espathra-Clefable threats. Final: 2501, 642nd. Noted weaknesses: Hippowdon as a team-wide burden, and Archaludon struggling against several popular late-season sets.Build article →
Public ladder roster; no detailed set is available for this team.
Garchomp was locked in as the required cornerstone for the author. He wanted Aguav Berry but settled on Lum Berry to handle sleep-and-burn cycles. When Corviknight repeatedly walled Garchomp, Scovillain was added as a gamble-style counter, exploiting Moody's random boosts to find winning lines. Mid-season, HB Mega Victreebel was spotted in recommendations and adopted after proving extremely tanky in practice. Mega Florges, Scarf Archaludon, and Sash Basculegion filled the remaining slots. Scarf Archaludon surprised opponents and repeatedly cleaned up Mega Lopunny and Mega Gengar. Basculegion applied pure offensive pressure. Victreebel's key trait was its bulk combined with Leaf Storm for Steel-types and Belly Drum as insurance. Default lead was Archaludon plus one of Victreebel, Scovillain, or Garchomp, with Basculegion as anchor. Result: 2501, 643rd—huge personal record. Florges never appeared on the final day but its preview pressure was constant.Build article →
作者参考高分玩家的M-1构筑,把Mega皮可西+气势披带火神蛾这套强化接力作为骨架开始搭。Mega皮可西首发铺隐形岩、放电磁波和叫声制造跳板,魔法镜还能挡掉对面的钉子,几乎每场都先发。火神蛾踩着被叫声锁技或被讲究围巾乌龙换走的对手蝶舞全扫,披带保底;幽尾玄鱼带咒术之符+适应力扫墓,配高速移动伪装成讲究围巾骗对手,再加替身躲哈欠鬼火不意打;仆刀将军则是负责清扫剩下的讲究围巾手,靠隐形岩+不意打+剑舞收尾,铁头换成铁头是因为原本的踢倒对沙奈朵、仙子伊布换上来冥想根本打不动。另两只Mega位是Mega长耳兔(专砸Mega路卡利欧和铝钢桥龙)和讲究围巾花叶蒂(伪装Mega位,对Mega路卡利欧首发破灭之愿稳赢,也能用戏法把铝钢桥龙和受队变成跳板)。作者自评核心组合咬合度高、强化接力打点厚,但承认Mega路卡利欧轴本来很难处理,全靠花叶蒂硬撑。Build article →
The author's plan is to counter the top of the meta and win on matchup. Hippowdon is the do-everything physical wall and lead with Earthquake, Yawn, Protect, and Slack Off, handling physical walling, weather overwrite, and stalling, staying useful all game. Mega Charizard X runs a classic Swords Dance build: set up off a lead, dance, and sweep with Flare Blitz, Nitro Charge, Dragon Claw, and Swords Dance, and since Scarfers vanished from the meta it rarely stops once its speed is up, making it MVP. Mega Gengar breaks bulk with Dazzling Gleam and pressures the heavy walls he struggles with. Focus Sash Defiant Empoleon leads to one-shot hazard setters with Surf, Flash Cannon, and Ice Beam, plus Vacuum Wave. Choice Scarf Hydreigon deletes fast Megas and catches things with U-turn. Inner Focus Annihilape refuses Stealth Rock and uses Taunt plus chip to set up Charizard X. He notes several HPBuild article →
The author had been stuck on the usual Hydreigon-Metagross build until an opponent's Toxic Spikes Mega Victreebel plus Umbreon steamrolled him, so he made that poison cycle his core this season. Umbreon whittles down with Toxic and Foul Play while Mega Victreebel lays Toxic Spikes and blows things up; Umbreon was his MVP. Bellibolt is the special wall that also checks Primarina and spreads poison via Soak; Choice Scarf Garchomp answers Mega Charizard, especially Y; Mimikyu covers Substitute Staraptor and revenge-kills; Mega Blaziken was a filler slot that became a hidden MVP, its pressure keeping Archaludon off the field. He admits real weaknesses: Substitute Archaludon and Staraptor that shrug off poison are nearly unbeatable, and Iron Defense Body Press Metagross walls him.Build article →
The author had been playing competitively for only a month and built around their favourite Pokemon, Mega Victreebel, adapting someone else's matchup-focused team from there. Victreebel not only trades well but also covers the Fairy types and bulky Waters the other two mainstays fear, though the author kept second-guessing the Strength Sap slot because higher-rated opponents punished it. Mega Dragonite replaced Mega Blastoise because leads like Sitrus Garchomp with Stealth Rock and Dragon Tail, Glimmora and Mega Venusaur were a problem; switching Dragonite to Timid max Speed finally improved the mirror, and it runs Air Slash, Draco Meteor, Flamethrower and a rarely predicted Extreme Speed. The write-up includes honest win-rate tracking: a Kingambit plus Mimikyu back line was by far the most stable, while Basculegion, unbeatable at lower ratings, became a liability once opponents always sBuild article →
The author climbed to a final top-thousand finish built around his favorite, Kommo-o. He started by locking in longtime partner Mega Gyarados for Intimidate control and Dragon Dance sweeps, then added Volcarona to switch into Choice Scarf Meowscarada and Kommo-o to break Archaludon. Kommo-o led roughly 90% of games: Clanging Scales one-shots lead Garchomp, Aura Sphere hits Archaludon, Vacuum Wave mops up, and Bulletproof blocks Shadow Ball and Zap Cannon, making it the real core. Adaptability Basculegion is the Choice Scarf cleaner with Curse and Wave Crash, Corviknight pivots and walls physical attackers with Iron Defense and U-turn, and Mega Metagross uses Tough Claws Psychic Fangs to punish fairies like Floette. His toughest matchups are Ceruledge, Charizard, and Mega Scovillain; the team lacks flexible options, so when in doubt he leads the standard three.Build article →
The team grew out of an old Hydreigon plus Metagross idea, with Mega Metagross, Hydreigon, Basculegion and Mega Raichu Y as a four-mon skeleton; most people would run Primarina in the Basculegion slot, but the author chose raw power and Flip Turn pressure over resistances and accepted that Dark and Ghost got heavy. Life Orb Garchomp and Choice Scarf Alolan Ninetales filled the last two slots, the Ninetales specifically to stop a Dragon Dance Mega Gyarados. When he noticed Mega Metagross was only ever clicking Bullet Punch he swapped it for Mega Scizor, which handles Greninja, Meowscarada and Mimikyu, and that finally locked the team in. Hydreigon runs Leftovers with Substitute and Nasty Plot instead of a Scarf, so the Umbreon, Bellibolt and Fissure Snorlax opponents bring to check a Scarf set all become setup fodder, while Mega Raichu Y is the real ace with enough bulk to survive a DracoBuild article →
Public ladder roster; no detailed set is available for this team.
The author specializes in Baton Pass teams and started from a core of Espathra, Corviknight, and Clefable that had already shown results. Dragapult with Will-O-Wisp, Thunder Wave, and Hex serves as the lead, inflicting status regardless of Substitute and maintaining momentum even after speed drops. When the Baton Pass route fails, Sleep-plus-Focus-Blast Mega Gengar provides a secondary option that turns losing matchups into coin-flips. The last alternate slot went to Eevite Volcarona over Scarf Basculegion, because Kingambit, Glimmora, Mega Scizor, and Primarina—common Baton Pass counters—all fall to boosted Fiery Dance or Morning Sun recovery. The Baton Pass route covers 95% of games; the standard offense route 5%. Biggest weakness: Scarf Garchomp tears through the team if not properly managed. Final: 2501, 655th.Build article →
The author admits he was short on time and didn't refine the team, riding luck and synergy to crack the three-digit ranks. The starting idea was a small test: on a Charizard Y plus Corviknight core, swapping Corviknight for Conkeldurr — which also clears hazards — keeps firepower while still cycling. Mega Charizard Y runs Will-o-Wisp, Roost and Solar Beam to stay bulky and win the Lopunny matchup; Umbreon is a defensive wall with Toxic and Foul Play that doubles as a Basculegion check; Mega Venusaur is a special-attacking set. Conkeldurr brings Drain Punch, Mach Punch, Defog and Earthquake, removing Stealth Rock aimed at Charizard while hitting hard and outspeeding Hippowdon, and Archaludon sets rocks and answers Starmie, with Choice Scarf Garchomp as the Ground and speed slot. He's candid that it's a rough build that won on luck and matchups, but going nearly undefeated in the 2100s sugBuild article →
Finishing 663rd at 2500 in Champions' first season, the author built around a Scarf Sneasler / U-turn Corviknight / Mega Glimmora cycle. Sneasler outspeeds the meta's scarfers, beats Meowscarada and isn't bossed around by Normal Mega leads, and even in bad matchups it slaps a 30% poison touch on the switch. Corviknight is both a shield protecting Sneasler and Glimmora, and bait that lures Mega Dragonite, Volcarona and Skeledirge into Glimmora's range. Glimmora, with Adaptability, smashes favorable matchups and uses Spiky Shield to force Aegislash into Blade Forme and nullify Focus Sashes. The remaining holes are patched by Focus Sash Garchomp (for Gengar and bulky Garchomp), Mega Charizard Y (for Hippowdon, Scizor, Mega Venusaur) and Mega Gyarados (cleaning Mega Delphox and Scarf Basculegion). Running both Charizard and Gyarados also tricks opponents into thinking Glimmora isn't the MegaBuild article →
After meeting Mega Greninja in ZA, the author committed to using it in Champions. Its wide move coverage and high Speed are strong, but the low base power meant it couldn't anchor a team solo. An early core with Mimikyu and Scarf Garchomp stalled in the Hyper Ball tier, so the author pivoted to the familiar Mega Kangaskhan as the primary damage dealer, reaching Master Ball rank. Primarina joined to answer the troublesome Garchomp matchup and handle Mega Lopunny, with Perish Song providing soft answers to Baton Pass and setup. Aegislash replaced Mimikyu to cover Corviknight and Archaludon and absorb Ice moves aimed at Garchomp. Volcarona was the final addition against Gengar-Umbreon cores and Skeledirge cycles. In practice, Greninja was selected roughly 4 times as often as Kangaskhan late-season. Primary weaknesses: HD Archaludon and Scarf Garchomp. Final: 2500 (peak 2575), 666th.Build article →