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Top ranked-ladder builds published at season end — most include full sets and the original build article.
Source: バトルデータベース チャンピオンズ · GameWith
Public ladder roster; no detailed set is available for this team.
Finishing 18th with a team centered on Mega Gengar and Corviknight attack cycling. Gengar's Shadow Tag traps physical walls, while Corviknight's U-turn safely delivers Gengar to favorable matchups. Sash Garchomp provides Stealth Rock and covers the fire-type threats dangerous to Corviknight. Scarf Hydreigon checks both Mega Gengar mirrors and Basculegion, its typing complementing both Mega slots' blind spots. Obon Primarina handles Delphox, Hipowdon, and Mega Dragonite. Mega Lucario was the last addition, targeting Mimikyu-laden offense teams and handling the Charizard Y plus Volcarona angle with Rock Slide — on the final day, the Corviknight plus Garchomp preview routinely baited opponents into bringing Charizard, and then Lucario's Rock Slide finished them off unexpectedly. The author cites broad, flexible team selection as the key strength, with Mega Lopunny handling and Aegislash suppression as remaining weak points needing improvement.
The team is built around Mega Scizor running Calm Mind, an idea the author picked up from a streamer's video. Scizor uses an HB investment to comfortably take physical hits, and once Calm Mind stacks accumulate, even super-effective physical moves like Sword Dance Ceruledge's Bitter Blade can be walled. Archaludon leads to lay Stealth Rock and chip Fire types, Basculegion-F (Choice Scarf) pivots out with Flip Turn after those Fire types come in. Corviknight with Corrosion can poison targets like Archaludon or Skeledirge that Scizor can't finish alone. Mega Florette and Garchomp served mainly as team preview threats; they were barely selected in the final two days but kept opponents honest. The team's main weaknesses are Mega Blastoise with Shell Smash, special-set Lucario, and Kingambit.Build article →
Public ladder roster; no detailed set is available for this team.
A pure stall team where every member has a recovery move. The author rebuilt from a flawed earlier version after identifying four specific weaknesses: Spikes+Stealth Rock Garchomp was dealt with by adding Poison-Heal Gliscor (Sub+Protect stalling); Sword Dance Mimikyu was addressed by switching Toxapex to a no-item set with Haze; Archaludon's Thunderbolt pressure was solved by replacing Skarmory with Mega Chesnaught (Iron Defense + Body Press), which resists Thunderbolt and ignores Silver Powder with Bulletproof; and Corrosion Glimmora was countered by Gliscor itself. Mega Slowbro (Critical-hit immune after Mega evolving) is the dedicated Mega Starmie check. Galarian Slowking (HeatWave + Calm Mind) handles Florette and Ursaluna. Tyranitar covers Delphox and Dragonite. The author is satisfied with the outcome, noting the team achieves reliable win rates against the most common meta builds.Build article →
The concept is simply to win cleanly, and the team started from Mega Dragonite, which has excellent lead presence. Multiscale Mega Dragonite runs Draco Meteor, Air Slash, Flamethrower and Roost, so bulky it eats nearly any single hit and mostly leads to fight matchups. Hippowdon is the partner with Earthquake, Yawn, Slack Off and Stealth Rock, covering the Dragons Dragonite fears and cutting Electric coverage. Swords Dance Aegislash (Poltergeist, Shadow Sneak, King's Shield) is the breaker, strong into the Fairies that Dragonite and Lopunny draw out, while Scarf Thunder Punch Meowscarada revenge-kills Gyarados, Basculegion, Hisui Samurott, Greninja and Mimikyu. Mystic Water Primarina invests in bulk specifically to handle Sub Nasty Plot Mega Delphox, and SD Drain Punch Mega Lopunny mops up Meowscarada and Umbreon while also beating the Mega Charizard Y plus Defog Corviknight core. The auBuild article →
Public ladder roster; no detailed set is available for this team.
Public ladder roster; no detailed set is available for this team.
The team was designed for fast game resolution and high reproducibility. Sword Dance + Acrobatics Sneasler was chosen first for its wide coverage that doesn't require external setup support. Mega Gyarados was added as a second sweeper with the same self-sufficient setup capability. Snorlax (Focus Sash) was chosen as the lead for its Yawn-into-Self-Destruct sequence, which functions like a pseudo-Flip Turn to safely land Sneasler or Gyarados onto the field. Aegislash (Focus Sash) is a fourth member that can go first against Electric threats and pressure opponents quickly. Charizard (Mega) rounds out the backup Mega slot against threats like Corviknight. Froslass was added specifically to counter Garchomp. The author considered this a satisfactory comeback season result, with the main shortcoming being incomplete coverage against certain top-tier threats.Build article →
Public ladder roster; no detailed set is available for this team.
This is a poison-based stall team; the author started from last season's core and rebuilt it around the new format's threats, aiming to give minimal answers to every popular mon. Toxapex is the dual-defensive core, spreading poison to the back with Toxic Spikes and pairing beautifully with Meganium, shifted to an HB spread to wall Life Orb Mimikyu. Slowbro is the main physical wall, locking down crit-fishing opponents with Iron Defense plus Shell Armor and eating a huge range of physical attackers like Blaziken, Metagross and Mamoswine. Meganium ignores weather on its recovery thanks to Mega ability, one-shots Mawile with Weather Ball, and pairs Substitute with the Toxic Spikes to freeload against Stealth Rock Garchomp. Snorlax is the special wall and anti-draw insurance, using Smack Down plus Fissure on floating, hard-to-break mons, and the author calls it MVP. Choice Scarf Hisuian Samu
The author only knows how to play stall and, returning after three years away, just piled strong walls together. The core idea is that stall can't start without Toxapex, so it's the anchor and the team's only Toxic user, poisoning then pivoting out on Regenerator. Around it: Mega Chesnaught as a top physical wall that beats Hazard cycling better than Avalugg and blocks Mega Raichu via Bulletproof; Tyranitar as the special wall for Mega Delphox and Mega Gengar; Slowbro to take Mega Starmie and Mega Metagross, with Mega Shell Armor making late-game closing very safe. Then Milotic covers Archaludon and Gholdengo, and Mega Clefable uses Magic Bounce to beat hazard-setting Garchomp and reflect Taunt. The author says Mega Mawile, Rotom, and Bellibolt are the hardest, and that fielding Tyranitar and Chesnaught together often makes weather-turn timing tricky.Build article →
This is a stall build whose default three are Toxapex, Snorlax and Slowbro: Toxapex absorbs Swords Dance Aegislash, Mimikyu and Ceruledge, while Slowbro covers the Metagross and Mega Starmie that Meganium struggles with, with Ice Beam mandatory for Garchomp. Snorlax is the team's only special wall so it comes in nearly every game, and the author just clicked Fissure on predicted switches — which he admits is exactly why the team had no consistency and couldn't close games out. The two breakers are Hisuian Samurott, which hits hard enough that opponents play around a Choice Scarf and hand it free Swords Dance or Spikes turns, and a Mega Meganium built with full offensive investment instead of bulk, which with Spikes up should OHKO Mega Gengar with Weather Ball. He lists Swords Dance Mega Charizard X, Calm Mind Floette, Mega Gengar and Stealth Rock plus Spikes Garchomp alongside Hippowdon Build article →
Public ladder roster; no detailed set is available for this team.
Quaquaval (Focus Sash) is the lead, designed to pressure Archaludon and Garchomp with Triple Axel and lock down setup moves with Encore. Ceruledge (Leftovers, Armor ability) is carried over nearly unchanged from SV to sweep Corviknight, Florette, and their counters like Delphox and Volcarona. Mega Victreebel, with Strength Sap and Encore, performed far better than expected — even without a direct damage option it can force trades. Gyarados (Kee Berry, Intimidate) is the dedicated Basculegion-F check, able to win one-on-one with Power Whip. Hisui Goodra uses Acid Spray plus Thunderbolt to break through Toxapex and Corviknight, and holds a Yache Berry to survive Lucario and Empoleon's Fighting moves. The team's consistent weaknesses are Basculegion-F and the Mega Starmie plus Corviknight combination.Build article →
Public ladder roster; no detailed set is available for this team.
Public ladder roster; no detailed set is available for this team.