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Top ranked-ladder builds published at season end — most include full sets and the original build article.
Source: バトルデータベース チャンピオンズ · GameWith
作者上赛季吃了"Mega 进化王牌靠隐形岩处理火系"的亏,觉得纯火力不够,于是想搭一套强化接力,用一只挡岩的火系当跳板,参考了佐藤的 Mega 水箭龟+苍炎刃鬼构筑。Mega 水箭龟负责高速旋转清场地,专门针对气势披带晶光花和坚硬鳞片/HD 镜面反射型铝钢桥龙;苍炎刃鬼放弃怨念之剑改打近身战,能打 Mega 长耳兔、铝钢桥龙、Mega 暴鲤龙。耐久剑舞烈咬陆鲨能扛西狮海壬的月亮之力还能反杀气势披带烈咬陆鲨。九尾不带极光幕、改带鼓起来和鼓动,速度拉满压魔幻假面喵,鼓动还能逼 Mega 皮可西进化。Mega 长耳兔当首发压迫,专破河马兽-快龙-坚盾剑怪轴。作者承认讲究围巾幽尾玄鱼几乎没出场,是这队最大问题,他认为换成 HB 食物记忆加热洛托姆更好;另外速击+马赫拳 Mega 长耳兔、西狮海壬带地系,以及烈咬陆鲨-巨钳螳螂-花叶蒂的组合非常难打。Build article →
The team is built around Mega Lopunny's type diversity and high speed, using an Adamant nature with Fake Out, High Jump Kick, Ice Punch, and Giga Impact. The companion lineup of Hisuian Samurott, Galarian Slowking, and Mega Dragonite was built to support Lopunny's sweeping. Kangaskhan almost always draws Corviknight, so Slowking's Encore was put to work locking Corviknight's passive moves, giving Lopunny a free entry. Hisuian Samurott is the team's multi-tool: Encore stops setup moves, it lays Spikes, its Ceaseless Edge deals damage, and Sucker Punch finishes off weakened targets. Slowking runs a Berry set with Strange Steam and Ice Beam to handle Garchomp and Hippowdon. Mega Dragonite rounds out the team against defensive cycle builds. Mega Lucario, Charizard, and Lopunny-focused builds with Sword Dance Megaton Kick were the hardest match-ups.Build article →
The team was built by identifying the lack of ways to break Corviknight in the current environment, making it the cornerstone. The author then mapped two threat categories against Corviknight: fire-types like Volcarona and Mega Charizard Y, countered by Mega Charizard X; and high-special-power cycle attackers like Mega Dragonite and Archaludon, handled by Mega Florges cycling through type resistances. Focus Sash Garchomp serves as the flexible lead or back attacker that can clean up after Corviknight sets Stealth Rock. The difficult Hippowdon-cycle and Mega Starmie match-ups prompted the addition of Choice Scarf Meowscarada and Mystic Water Basculegion. Florges runs max physical bulk with speed sacrificed since mirror matches are not needed. Aegislash without Iron Head counters Corviknight and Gengar builds effectively. There is no fixed lead; Corviknight is brought whenever its stall potential is useful.Build article →

Image is from the author's public post and may be outdated; the original post is authoritative. Source post →
The author is a Volcarona devotee who built around a classic Stealth Rock + Yawn setup leading into a sweeper. Instead of standard rockers like Garchomp or Hippowdon, they chose Focus Sash Hydreigon: it floats, carries Taunt to shut down opposing Hippowdon leads, and is hard to read — Dark Pulse spam often baits opponents into reading it as Scarf before pivoting to Draco Meteor or Taunt. Sylveon is the Yawn user, picked over Slurpuff for Hyper Voice's investment-free damage and Wish support, with bulky HB spread to tank physicals. Mega Blastoise is the main Shell Smash sweeper (Hydro Pump over Water Pulse to actually finish kills), with Volcarona as a secondary sweeper holding Kebia… actually Kasib — Wacan Berry to survive priority Water moves from Mega Starmie and Basculegion. Aegislash with Spooky Plate pressures Primarina-style switch-ins, and Mega Skarmory rounds it out as a physical setup sweeper that crushes stall and covers Meowscarada. Hardest matchups: Calm Mind Primarina, Meowscarada, Kingambit, Gengar, and Bellibolt cores, which they grind down with Hydreigon's Taunt and rocks.Build article →
This is a sequel to last season's Charizard + Starmie high-power cycle team, aiming for a hybrid of strong offensive pivoting and direct one-on-ones. The core starts with Mega Starmie, which looks strong into the new Mega Blaziken, Mega Metagross and Mega Staraptor and also holds down the popular Mega Delphox and Charizard. Since Hydreigon-Metagross cores rose, he kept the physically bulky Umbreon as a stable, complementary partner; Umbreon is the team MVP and beats those cores. Mega Charizard Y is the key check to Archaludon and also favored against Hippowdon, Primarina and Staraptor, and can eat Stealth Rock then recover via Umbreon's Wish, making it the main Mega. Choice Scarf Garchomp is the mandatory Ground and always comes out against Blaziken. Focus Sash Vanilluxe carries Mirror Coat, with wide Freeze-Dry coverage and the ability to punish Fire types and Gholdengo that stay in. ThBuild article →
The author loves sand teams and started from the familiar Hippowdon plus Excadrill core. After analysis, the best Mega pairings for sand were determined to be Mega Gyarados and Mega Meganium, both sharing the key trait of handling Basculegion and Primarina, which are Hippowdon's weak points. The two Megas complement each other closely. The remaining two slots targeted the hardest specific match-ups: Mega Charizard Y, Mega Starmie, and Corviknight. Ceruledge with Flash Fire soaks up Charizard Y's Overheat, and an Accuracy-boosting Focus Energy Archaludon guarantees critical hits to break through defensive cycle builds. Excadrill runs Soft Sand to maintain speed utility outside sandstorm. Archaludon was added last-minute after midnight on the final day but never faced the Starmie it was designed for. Ceruledge, on the other hand, appeared in three matches and won them all. The team's strength is broad flexibility with the sand core; the weakness is that Corviknight remains difficult and the final-day configuration lacked confidence.Build article →

Image is from the author's public post and may be outdated; the original post is authoritative. Source post →
Public ladder roster; no detailed set is available for this team.
The author wanted fast ladder games due to a busy work schedule, so he built a straightforward matchup-based team. Mega Blastoise (no Shell Smash, bulky spread) is the centerpiece — it tanks a hit and answers back with priority Aqua Jet. To cover Hippowdon and Corviknight, he runs Mystic Water Adaptability Basculegion, whose Wave Crash punches through bulky Milotic and Umbreon. Sash Garchomp sets Stealth Rock turn one; Rock Tomb specifically handles Charizard and Gyarados, and Adamant lets him outroll Jolly Garchomp under Scale Shot. Mimikyu carries Cursed Charm so a +2 Shadow Sneak picks off Basculegion. Scarf Sneasler outspeeds Mega Lopunny, +1 Gyarados and Scarf Garchomp, and Switcheroo onto Corviknight wrecks the opponent's plan. Mega Scizor is the secondary mega when Blastoise matches up poorly. He says the team feels very stable; the main weakness is Blastoise lacking Ice Beam, so Primarina must be chipped before sending it in.Build article →
Kifuyu finished 54th by building around Mega Venusaur and Sylveon, aiming to get as many turns of action out of both as possible to grind small edges. Venusaur runs a physically bulky spread with three attacks plus Leech Seed to check Blaziken and Mimikyu, while Sylveon pressures Fairy and Fighting types and, paired with Stealth Rock, hard-counters Dragonite teams. Jolly Sash Garchomp works as both a first-turn lead and a cycle piece, and the author loves that it wins the opening matchup against Archaludon outright. Delphox is the backup Mega against Metagross, Blaziken, Staraptor and Gengar, and Sub-Nasty Plot Hydreigon breaks the Gengar + Umbreon core. On the last day he swapped in Life Orb Greninja to punish Hippowdon + Metagross + Primarina cores, but Body Press Metagross kept reading him out, so he admits that slot still needs work.Build article →

Image is from the author's public post and may be outdated; the original post is authoritative. Source post →
The author saw a streamer using Mega Lopunny with Fake Out + Hi Jump Kick + Giga Impact and loved its raw matchup power, so he built around it. The supporting cast was borrowed from a previous top-16 list, with Scovillain swapped to a Hypnosis/Destiny Bond Mega Gengar in the last three days to deal with Venusaur. Lopunny runs physical bulk to tank max-Attack Garchomp's Outrage plus Rough Skin chip and was led almost every game. Scarf Garchomp uses Rock Tomb to dodge Gyarados setup and Flamethrower-line Flamethrower (actually Fire Blast) to nuke bulk-up Mega Scizor. Basculegion with Mystic Water tears Hippowdon apart and, retuned to physical bulk, also bullies Mega Scizor, Garchomp and other physical threats — co-MVP with Lopunny. Mimikyu with Pin Missile-like Pin Lens + Swords Dance fills the Giga Impact recharge turn, and Mega Gengar handles stall and Venusaur. Hard matchups: leftovers Protect Hippowdon, the Mega Lopunny mirror, and Hippowdon + Meowscarada + Dragonite, where Dragonite resists everything Basculegion throws.Build article →

Image is from the author's public post and may be outdated; the original post is authoritative. Source post →
The team starts from Focus Sash Basculegion, the author's most trusted Pokemon across SV. Mega Floette was added after seeing a shared rental team, paired with Choice Scarf Garchomp as the speed-and-pressure core. Archaludon provides Stealth Rock and pressures opposing Floette with Roar to stop Calm Mind stacking. Mega Gyarados is the second Mega slot to deal with steel and poison types that threaten Floette; Volcarona with Lum Berry is specifically there to handle Umbreon and Corviknight. The author rates the team's chief strength as Floette's overwhelming selection pressure, which forces predictable opponent teambuilds; the main weakness is that meta-awareness of Floette grew rapidly over the season, making it progressively harder to bring it safely to battle. Final peak 2686, final placement 55th.Build article →
The team is built around the author's favorite Pokemon, Gardevoir, as a lead designed to gain numerical advantage. Hippowdon handles physical attackers including Basculegion and Starmie; Hydreigon removes ice-type vulnerabilities and checks Floette; Aegislash cuts the ice-type line and counters Lucario. The final two slots took the longest to settle: Mega Glimmora disguises itself as a defensive set before revealing its wallbreaking nature, handling Garchomp that would otherwise trouble Hippowdon; Mega Gyarados gives the team a second Mega slot to cover water-type threats. The main selection pattern is Glimmora plus Hippowdon with one backup. The author notes Mega Gyarados's type ambiguity generated easy wins; but Gardevoir's lead rate crashed to 19% and win rate to 13% on the final day as the metagame adapted against it. Final placement: 56th.Build article →
Nann took 56th building around Mega Charizard Y, chosen because it steals every weather and beats Steels, which mattered against the three dominant cores: Swampert rain, Metagross steel teams, and Delphox fire teams. Stealth Rock was solved by running Defog Scizor, and Timid Charizard Y was picked to out-speed and out-turn bulky support Garchomp. Scizor was the MVP, cutting Garchomp's momentum alongside Charizard and clearing both rocks and screens with Defog. Sash Swords Dance Garchomp leads or cleans up, Primarina hard-answers Hydreigon and Hippowdon, and Hisuian Samurott adds a Dark type to handle Delphox teams, Archaludon and Kingambit while walling Basculegion. Mega Gengar with Shadow Tag and Perish Song mops up Glimmora Toxic Spikes and Baton Pass teams. His toughest matchups: Stealth Rock plus Mega Gyarados, a faster Swords Dance Garchomp that sets up first, and an accurate sleep Build article →
Based on a standard Kangaskhan team the author found comfortable mid-season, he swapped Mega Kangaskhan for Mega Lopunny and replaced Primarina with Gyarados to counter opposing Primarina. Mega Glimmora was added last as a wallbreaker and generally flexible slot. Lopunny leads aggressively — against Garchomp it goes straight to Ice Punch rather than fake-out, tanking Choice Scarf Garchomp's Outrage plus rough skin to win the trade; Hi Jump Kick over Close Combat was chosen specifically to pressure Archaludon. Choice Scarf Hydreigon outspeeds fast water-types like Starmie and Basculegion. Gyarados and Aegislash form a reliable cycle core, with Aegislash achieving the highest usage rate. The team's weaknesses are opposing Lopunny, Gengar, and Delphox; Venusaur is also a known problem. Final placement: 58th at 2685.Build article →
The team is built around running cycle battles with Mega Florges or Mega Delphox as the core. The author borrowed Hippowdon and Archaludon from a friend's build and filled the rest with mons he was comfortable on. Mega Delphox uses Mystical Fire plus Will-O-Wisp to handle both physical and special threats, with Encore locking opponents down. Because he hated facing Primarina, he added the bulkier Mega Florges, which he felt was off-meta enough to surprise people and snowball with Draining Kiss. Archaludon, once Stamina pops, basically can't be broken and dismantles teams with Dragon Tail. Lum Berry Swords Dance Garchomp sets up on Hippowdon and eats one layer of Toxic Spikes. Meowscarada runs Sash with Overgrow, Taunt and Sucker Punch — the unusual Taunt blanks bulky leads. The author lists Mega Clefable, Mega Lucario, Protean Greninja and Mimikyu as his worst matchups, which caused his late-day losing streak.Build article →