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Top ranked-ladder builds published at season end — most include full sets and the original build article.
This is the selection-and-piloting companion piece after the author took over a friend's Garchomp + Umbreon + Gengar team; the build details live in the original author's separate article. He lays out his selections: the core three play a slow cycle aiming for wins or draws, with stable-but-high-roll potential from Stealth Rock plus the occasional Garchomp Stone Edge or Rock Slide flinch, used about half the time. Against Lopunny, Venusaur, Hippowdon + Mega Glimmora, or Blastoise that the core struggles with, he swaps to Garchomp + Meowscarada + Scizor; with Hippowdon-Glimmora cores common late season, this saw the most use. Against setup teams like Espathra baton or Vivillon, he brings Skeledirge to answer head-on. His own take: running Umbreon Yawn/Wish openly signals he is fishing for draws, so high-roll means full aggression and low-roll means going for the tie. With clean play one oBuild article →
Source: バトルデータベース チャンピオンズ · GameWith
The author reached rank 903 at rating 2454 in M-1 singles with a pure offensive team built around Mega Lopunny. The concept is straightforward: almost no status moves outside of Sneasler's Swords Dance and Ceruledge's Swords Dance — just hit things. Lopunny leads with Fake Out to gauge HP investment, then uses Mega Kick to force through HB-configured Aegislash and Archaludon, and handles Mega Lucario and Mega Blastoise. Against bulky Aegislash that Lopunny cannot break, Shuca Berry Archaludon tanks a Ground-type move and fights back hard. Physical-type Mega Starmie with Hustle covers matchups without Aegislash or where Gyarados appears. Primarina handles the cleanup Starmie cannot reach and anchors cycles after Hippowdon's Stealth Rock. Ceruledge with Focus Sash sets up with Swords Dance; Sneasler uses Swords Dance into Acrobatics to handle Archaludon and Floette. The author notes that Starmie became increasingly hard to deploy as late-season counterplay targeted it, and Primarina remained a structural weakness.Build article →
Player 'Doragoon' reached rank 904 at rating 2454 in M-1 singles, building around the six-generation legend Mega Kangaskhan alongside Aegislash and Garchomp. The pairing logic is mutual coverage: Kangaskhan's Fake Out-into-Double-Edge clears most things, with Aegislash catching the Stamina Archaludon that Kangaskhan draws out — and the two cover each other's Fighting and Ghost weaknesses respectively. Garchomp adds Fake Out chip damage then circles back as a late sweeper, with Rough Skin providing passive attrition in cycles. Ram Berry Primarina handles Yawn-loop strategies and uses Encore to lock opposing setup aces. Mega Greninja targets Hippowdon-heavy cycle teams and Starmie-heavy matchups. Volcarona covers Lucario and Lopunny. The author notes Kangaskhan was used in roughly 95% of games; weaknesses include Mega Venusaur as a lead being a near-guaranteed loss, Dragonite mirror matchups, and an unoptimized Volcarona Speed stat.Build article →
Public ladder roster; no detailed set is available for this team.
Public ladder roster; no detailed set is available for this team.
The team was built around surprise moves to secure easy wins. Meowscarada with Choice Scarf uses Power Gem to pick off Talonflame and Volcarona leads, Triple Axel for Garchomp and Dragonite, and Dark Pulse in the last slot to threaten Aegislash. Mega Garchomp snowballs with Scale Shot boosting Speed, then sweeps with Swords Dance. Gengar with Focus Sash opens games or checks from the back using Shadow Sneak. Defensive Volcarona handles physical attackers and can sweep with Will-O-Wisp plus Quiver Dance. The main weakness is Mega Charizard X, which breaks through the core. Orthworm is the oddball: Metal Burst punishes Mega Dragonite and Mega Lopunny, and its bulk is tuned to survive Fighting moves. The author admits Mega Florges barely saw play and functioned mainly as a decoy.Build article →
Excadrill is the author's favourite, so he built a sand team from it, skipping the new Mega to keep Sand Rush and outspeed fast threats under sand. Hippowdon sets the weather with heavy Special Defense so it can stand its ground against both physical and special hits while laying Stealth Rock for Excadrill. Mega Charizard Y is the core idea: rewriting the weather resets the sand counter, so re-sending Hippowdon gives five fresh sand turns, and with Roost it cycles alongside Hippowdon to grind opponents down before Excadrill cleans up, while also handling Water, Grass, and Corviknight. For coverage, Leftovers Archaludon with Metal Sound and Substitute answers Mega Starmie, Skarmory, and Bellibolt stall cores; Lum Berry Mimikyu deals with Mega Lopunny and Mega Delphox; Mega Gyarados uses Dragon Dance to overrun Mega Dragonite and Garchomp that the core struggles with, plus Power Whip for WBuild article →
The team centers on luring opponents with a Garchomp-Dragonite-Dragapult core, then breaking them with a Mega Charizard Y, Corviknight, and Choice Scarf Meowscarada cycle. After finding Mega Florges plus Archaludon worked well initially, the author switched focus to Mega Charizard Y as the main win condition since Florges was consistently shut down by Archaludon, Aegislash, and Scizor. Corviknight handles entry hazard removal and pivot play, which is essential to getting Charizard Y onto the field safely. Mega Florges shifted to a decoy-and-lure role with Psychic to threaten Glimmora and Toxapex. Basculegion serves as a disruptive lead against setup teams. The team's biggest weakness is Mega Lucario: a single Swords Dance can sweep the entire squad.Build article →
The team was built around the author's partner Glaceon, paired with Mega Dragonite and Mega Florges as the three-way core. Glaceon with Never-Melt Ice upgrades Blizzard range so it one-shots key threats like Mega Starmie and Basculegion; Charm and Yawn round out its toolkit in a way the author considers unique. Glimmora leads to lay Toxic Spikes and Stealth Rock, using Mud Shot to slow threats and chip away for the sweepers. Mega Dragonite covers wide ground with Dragon Pulse, Flamethrower, Thunderbolt, and Roost, and doubles as a Baton Pass receiver from Espathra. Mega Florges can push through unfavorable matchups on raw power; Moonblast, Draining Kiss, and Psychic make it a solid batonpass destination, though the author feels the bulk tuning still came up short. Samurott fills the last slot with Black Glasses-boosted Shadow Sneak, also covering Archaludon. Espathra acts as the speed booster and Baton Pass link, enabling both Mega sweepers to snowball.Build article →
作者这次铁了心要把 Mega 晶光花当队伍核心,主题就是「全队伙伴一起捧着这位公主」。Mega 晶光花靠适应力+岩毒打击面,对得了的对手非常强势、对不上就直接被秒,所以队伍思路就是相性互补、关键时刻让晶光花上去收掉。暴鲤龙是物耐配速、能多对付一点速度的配置,专门处理巨钳螳螂、路卡利欧、耿鬼、袋兽、暴鲤龙这些晶光花打不动的 Mega,带电磁波给晶光花铺速度,吼叫拒绝强化。讲究围巾洗翠大剑鬼专破宝石海星,对妖火红狐、幽尾玄鱼也很硬,速度调到能稳吃非特化铝钢桥龙的十万伏特。中期换上风妖精是转折点,靠它安全换进对位烈咬陆鲨、寄生种子全队消耗、再让晶光花收尾,同时把第二只 Mega 砍掉减少选出博弈。沙螺蟒带气势披带铺隐形岩,蛇瞪+舍身冲撞做 1 换 1,扬沙还能给晶光花叠特防。摔角鹰人是用来处理妙蛙花的剑舞清场点,但作者承认勇鸟反伤痛、实际选出率不高,潜力没完全打出来。自评强项是相性补完成熟、晶光花能稳稳被推上场;短板是早期把太多锅甩给暴鲤龙,且对妙蛙花、诡计型构筑这类天敌依然吃力。Build article →
Built around partner Glaceon with Mega Dragonite as the new Mega to try, and Mega Florges added for its raw firepower. The goal was layering multiple play patterns — direct matchup, setup sweeping, and cycle — so no single counter plan dismantles the team. Glaceon with Never-Melt Ice pushes Blizzard coverage high enough to threaten Starmie and Basculegion, while Charm and Yawn form a support toolkit the author considers unique to this Pokemon. Mega Dragonite covers most scenarios through Dragon Pulse, Flamethrower, Thunderbolt, and Roost. Glimmora leads to set Toxic Spikes and Stealth Rock as a foundation for both sweepers. Mega Florges is explosive after Baton Pass boosts, though the author notes HB-leaning bulk still left it vulnerable before Mega evolution. Samurott patches weak points with Black Glasses Shadow Sneak against Starmie and Sacred Sword for Archaludon. Espathra provides Baton Pass acceleration to make the Mega sweepers snowball more reliably.Build article →
作者一直玩沙队,主炮龙头地鼠是固定核心。这次把砂起手从班基拉斯换成河马兽,理由是自己的实力配班基拉斯卡在2000分上不去,参考前赛季51位Key氏的配置改用河马兽配欧兰果实,带打哈欠+隐形岩+保护,保护是专门为了不让幽尾玄鱼和Mega宝石海星跑掉、把哈欠循环锁死。Mega位选Mega大竺葵,进攻受防互补都好,配置抗住意咬陆鲨毒击、长耳兔猫+三连冰,火力拉满专烧钢铠鸦,太阳光线+气象球+魔法闪耀+光合作用。第二只Mega放Mega妖火红狐,盖住大竺葵怕的毒钢炎面,鬼火压物理、魔法火焰打特殊对拼,地面格斗一贯也顺便切掉。讲究围巾魔幻假面喵专门初手压喷火龙,蜻蜓返回切河马兽两头兼顾,同时收水系。最后一格用准心镜片谜拟丘换下原本的西狮海壬,补先制技、抗回复队、靠剑舞+暗影爪五成击中要害硬切Mega宝石海星和幽尾玄鱼。作者自评强项是龙头地鼠用替身骗不意攻击拳并制造砂消失后的输出回合,对回复循环常能直接打到投降;短板是无沙岩、砂回合管理吃紧,Mega路卡利欧+幽尾玄鱼这种双先制正面组合非常难打,Mega大竺葵会无限招炎和毒,喷火龙Y和气势披带剑舞苍炎刃鬼必定被对面带出来针对。Build article →
This is a Mega Charizard X matchup-oriented team that went through many revisions: from a Charizard Y core to X — same look, so it baits misreads — with Hisuian Samurott as a lead to set up. Mega Charizard X is the Dragon Dance sweeper that usually wins once it gets going. Hisuian Samurott is the team MVP, solving X's three problems alone: Ceaseless Edge attacks while laying Spikes to neuter enemy Focus Sashes, Encore locks foes to give X a safe Dragon Dance, and Ice Beam into Aqua Jet handles its nemesis Garchomp. Archaludon is a breaker and matchup piece, using Focus Energy for guaranteed crits to muscle through Clefable and bulky setup, while a max-Speed Basculegion with Mystic Water finishes games and answers Hippowdon, outspeeding even max Choice Scarf Garchomp after Agility. Mega Floette and Garchomp are mostly selection lures — the author admits he can't pilot Mega Floette and senBuild article →
This is a role-logic write-up of an all-physical team of five Megas; the author reused last season's strong version and tweaked for the meta: with more Hydreigon around he swapped Basculegion for a Charcoal Urshifu that holds up better against it, and with more psychic-move Floette he swapped Glimmora for Runerigus. The team is built to leave no opening to Aegislash and Lopunny, since the former's strong Shadow Ball plus Fighting coverage is a nightmare and the latter's Swords Dance is often game-over; every member carries a super-effective move on Aegislash, and all but Gyarados can OHKO Lopunny. The cores: Mega Heracross breaks walls with 185 Attack and wide coverage, beating mixed Meowscarada and Mega Glimmora; Mega Tyranitar tanks Charizard and Dragonite, leaning on sand chip and dual bulk; Mega Gyarados is still the answer to Garchomp, Basculegion, and Blastoise, though Swords DanceBuild article →
Public ladder roster; no detailed set is available for this team.