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Top ranked-ladder builds published at season end — most include full sets and the original build article.
The meta was full of Garchomp/Metagross/Hydreigon/Primarina/Hippowdon squads and flexible-Mega teams with Mimikyu/Basculegion/Kingambit, so the author built around Mega Gyarados, since one Dragon Dance sweeps either side with Power Whip on Primarina/Hippowdon, Ice Fang on Garchomp, and Earthquake on Kingambit/Archaludon. An earlier Focus Sash Garchomp plus Sylveon core got scrapped since Garchomp was useless in mirrors and Sylveon leaned too hard on Yawn RNG, so Hisuian Samurott took over as the Spikes lead, pairing with Gyarados's Power Whip to finish off Primarina. Hippowdon sets Stealth Rock, Mega Delphox is the backup sweeper, Archaludon checks Meowscarada and stall, and Life Orb Mimikyu closes games. The author says accuracy-reliant moves hurt consistency and calls Lopunny/Sylveon rough matchups, but was happy landing top 100 again.Build article →
Source: バトルデータベース チャンピオンズ · GameWith
This Mega Sceptile team finished 88th overall in Season M-5. The core is a Modest, full-attacker Mega Sceptile trusted from last season, backed by a tanky Stealth Rock Archaludon and a physical wall Hippowdon; the second Mega had to beat Venusaur, Corviknight, Floette, Scizor and Meganium, so after Lucario and Blaziken fell short on bulk, the author settled on Delphox. Primarina covers Toxapex- and Umbreon-style stall, while Mimikyu handles Gholdengo and Floette and doubles as a pivot when Garchomp knocks out Sceptile or Delphox. The author says the team beats Metagross, Lucario, Dragonite and Mawile-based teams plus stall and rain, but Meganium and Corviknight are simply unwinnable for Sceptile, and Mega Greninja, Hisuian Samurott and Mega Charizard Y stay tough.Build article →
This build continues a teammate's fifth-place list from last season, keeping a core of Toxic Spikes, a bulky Mega Raichu Y, and a Bulk Up Corviknight that worked well, with the goal of baiting out the most-used Garchomp for a free kill, grinding opponents down with status plus Corviknight, and dodging losses to gimmick teams. Swapping the Toxic Spikes setter from Focus Sash Meowscarada to Focus Sash Gengar let it tank hits from Floette and Scovillain while luring the opposing lead Garchomp to stay in, since the meta expects two Mega slots and treats Gengar as the second one to play around; once Garchomp walks into Mega Raichu's coverage, Raichu swings freely. Primarina handles Hippowdon and stall teams, Choice Scarf Garchomp leans on Mega attackers like Charizard and Blaziken, and the last slot Incineroar cuts Ghost-type coverage while holding up against the Hydreigon-Metagross core, witBuild article →
This team carries over from last season: Mega Lopunny backed by Choice Scarf Garchomp and Basculegion, built on winning through skill rather than gimmicks. Last season all three leaned physical, so bulky walls like Corviknight or a defense-boosted Metagross were hard to break, and with only Volcarona's Quiver Dance as a setup move, stall cores like Umbreon and Toxapex were tough to crack. This time the author switched to a female Basculegion, whose Life Orb water move pressures Corviknight and Hippowdon directly, and gave Volcarona an offensive spread instead. Garchomp swapped its fire move for a poison one to beat Mega Meganium and Whimsicott, while a bulkier Mega Lopunny now tanks Garchomp's dragon move reliably in a straight fight. The author calls Mimikyu the team's worst matchup, since five of six members are weak to it, and says rain teams built around Swampert and Archaludon are nBuild article →
The team leads with Mega Greninja as a safe, wide-coverage mega, backed by a special-attacker Mega Lucario to check what Greninja can't handle: Mega Gyarados, Kingambit, Umbreon, Scizor, and Choice Scarf Meowscarada. Garchomp, the mandatory Ground-type, runs a rare Jolly Choice Scarf set with Dragon Tail for speed control and to bait misreads. Focus Sash Gengar handles Mega Staraptor and spreads Toxic Spikes, Sitrus Berry Kingambit disrupts as an unexpected Stealth Rock lead, and Water Rotom backs up against special Mega Dragonite and Primarina. The author calls Mega Lucario the MVP and strongest mega in the format, but flags Kingambit's Metal Burst becoming predictable and Primarina leads that Encore-lock Kingambit as real weaknesses.Build article →
This ladder snapshot only includes the roster; see the author’s original post for the full set.
The author has run Floette for four straight seasons and this time refined the framework that already worked well at the end of the previous split, landing a first-ever top-100 finish (95th, 2468 rating). The team carries two mega options, Floette and Mega Starmie, picked per matchup: Starmie's Huge Power hits hard into Delphox and Lucario, and against Scizor it chips with priority pivoting before finishing with its water move. Corviknight replaced Hippowdon as the physical wall to better handle the rising Mega Lopunny and Mega Greninja, Archaludon shifted from hazard-setting into a Dragon Fang wallbreaker running Thunder Wave for speed control, and Choice Specs Samurott was added to plug the Gengar weakness and let Floette come in more freely against Delphox teams. The author admits screens teams, Toxic Spikes stall, Mega Gengar and Greninja are still rough matchups, and the next goal iBuild article →
This ladder snapshot only includes the roster; see the author’s original post for the full set.
This ladder snapshot only includes the roster; see the author’s original post for the full set.
This ladder snapshot only includes the roster; see the author’s original post for the full set.
Last season's Focus Sash Kingambit and Curse/Protect Mimikyu got too easy to read, so with Mega Victreebel face-off teams blowing up in popularity, the author leaned into the trend on purpose: this team looks like a copycat Mega Victreebel squad, but hides two ambush plans, Shell Smash Mega Blastoise and a Trick Room pivot. Mega Blastoise is built to outspeed Choice Scarf Garchomp after Shell Smash while matching 0 EV Mimikyu's speed, letting it scout the opponent's speed before committing to Trick Room; it's the second most-led Pokemon after Aegislash, and opening with Shell Smash is the team's main win condition. Mega Victreebel disguises the team so foes lead counters like Metagross or Delphox, letting Blastoise smash safely; Mimikyu was reworked from Curse/Protect stall into a face-off and Trick Room pivot, Vanilluxe was this season's MVP, and Aegislash leads with Focus Sash mainly tBuild article →
This ladder snapshot only includes the roster; see the author’s original post for the full set.
This ladder snapshot only includes the roster; see the author’s original post for the full set.
This is an upgraded version of last season's Mawile team: he kept the reliable Mawile, Hippowdon, Garchomp, and a Heat Rotom that had felt good to use, then added Meganium to finally handle Water-types and the Garchomp/Corviknight matchup, plus a Focus Sash Aegislash to fill a spare slot and answer Delphox one-on-one. Garchomp swapped an unused Sleep Talk for Poison Jab to break through Grass walls like Meganium while still aiming to outspeed Charizard, Lucario, and Lopunny; Heat Rotom upgraded to Thunderbolt for more power and could treat Umbreon as a free setup chance; Meganium picked up Ancient Power to snipe switch-ins like Charizard and Delphox. He calls Focus Sash Aegislash strong in one-on-one fights and a flexible second Steel-type when Mawile can't come in, but says Focus Sash Basculegion was simply unbeatable and rain Swampert plus Archaludon were still rough, even though this Build article →
This ladder snapshot only includes the roster; see the author’s original post for the full set.