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Top ranked-ladder builds published at season end — most include full sets and the original build article.
作者的出发点是MB赛季二解禁了Mega大嘴娃,想把这只从七代就一直用的老搭档最大化。首先搭配特殊向的快龙——七代USUM时期用过的特殊飞行Z快龙+大嘴娃组合上下打击面互补极好,只是现在没了Z技的爆发,所以改成能捅毒钢(尤其晶光花)的两刀达人腰带型,用来单Mega大嘴娃时同时输出。开场靠大嘴娃搅局,再用中速位的沙奈朵铺场,觉醒力量线之外还能靠特性追踪压暴鲤龙、Mega雷丘等,之后一手治愈之愿把大嘴娃或快龙满血再放出来是核心运作。Mega喷火龙Y负责烧钢皮糙的物防墙和鬼火系,和大嘴娃合力还能钓烈咬陆鲨;河马兽当垫子铺隐形岩并解决烈咬陆鲨,配吹飞防姆克鹰;生命球魔幻假面喵最高速带欺诈能秒纯攻巨金怪、压Mega宝石海星和幽尾玄鱼。作者自评强项是三只主力打击面互补齐整、沙奈朵靠中速+治愈之愿让队伍不被迫困死在场地里;短板是烈咬陆鲨和Mega巨金怪、Mega宝石海星这类高速高火力手压力大,需要用河马兽和魔幻假面喵硬扛。Build article →
Source: バトルデータベース チャンピオンズ · GameWith
The build copies someone else's Stealth Rock + Delphox + Primarina + Kingambit skeleton, but swaps the hazard slot to Garchomp so it can also pivot in cycles, running Stealth Rock and Spikes. A Focus Sash Gengar was added as a lead to open games one-on-one, forming a Gengar + Delphox + Kingambit sweep line. The sixth slot flipped constantly between Mega Mawile and Mega Raichu to cover Gyarados and Greninja. Delphox spreads Will-O-Wisp, Encore and Mystical Fire debuffs, Garchomp chips with hazards, and Kingambit cleans; if that fails, Leftovers/Substitute Primarina runs cycles, or sash Gengar just blows something up with its coverage. The author admits nearly every win is luck: Will-O accuracy, Encore mindgames, Sucker Punch PP. Primarina is the only real "skill" slot. Weaknesses are massive: Garchomp, Primarina, Hippowdon, Gyarados, plus Basculegion, Dragonite, Dragapult, Blaziken all near-autolosses. He calls it the worst team he has ever built.Build article →
The build starts from Mega Lucario: Swords Dance + Close Combat blows past physical walls, and Extreme Speed pins fast Megas. To set it up, the author picks a Sitrus Hippowdon lead — sand + Stealth Rock chip, Yawn to force switches into Lucario, Whirlwind to dodge setup. Gyarados handles the water types (Primarina, Mega Gyarados) that Hippowdon/Lucario struggle with, and Dragon Tail phazes setup and racks up Rock damage into Lucario's KO range. Leftovers isn't the item — it's Leftovers actually, used as a cushion via Intimidate. Band-Dragonite with Dragon Dance is the secondary win condition: opponents assume Mega Dragonite and send in special walls, giving free dance turns. Life Orb SD Mimikyu with Wood Hammer covers Staraptor and ghosts, plus another Hippowdon answer. Sash Glimmora leads into Primarina/Garchomp, spreads Toxic Spikes, and answers Mega Scovillain. Weak points: Bulk Up Staraptor is unwinnable, and max-speed 100–110s outpace the Jolly Lucario.Build article →
这套队伍是作者从第七世代就一直在打磨的"灭之歌耿鬼"体系的最新版。核心思路是首发用破坏位强行凿开对面阵型,再用带灭之歌的Mega耐鬼维持数量优势,最后由第三只完成收尾。破坏位选了铝钢桥龙和幽尾玄鱼:前者带龙之牙,能一发流星群带走大多数洗翠大剑鬼、Mega耐鬼和Mega长耳兔,钢音炮加流星群还能秒河马兽;后者带神秘水滴,重锤猛击把河马兽、钢铠鸦、月亮伊布甚至AS魔幻假面喵都能一发解决,还能压着烈咬陆鲨、晶光花的速度先手急速转移接耐鬼暗影球连锁。缓冲位是月亮伊布,用哈欠钓换人节奏帮耐鬼登场;烈咬陆鲨作为高速攻击手处理电肚蛙、赛富豪、Mega长耳兔这些队伍的难点。第六只钢铠鸦是本期唯一改动,因为除它以外五只全都吃谜拟丘,实测只要对面带谜拟丘必选,配鼓起干劲还能反制暴鲤龙、烈咬陆鲨、巨金怪等物理强化手。作者自评对常见的河马巨金西狮海壬、烈咬陆鲨仙子伊布暴鲤龙等主流组合都打得比较顺,但对最速妖火红狐、木子仆刀将军、抗菊果赛富豪、抗菊替身三首恶龙这类没做功课的型基本没办法。Build article →
Champions环境没有讲究头带、讲究眼镜这类火力道具,几乎没人能一发带走河马兽,因此作者从河马兽开局,靠隐形岩和哈欠稳定铺场。Mega位首选和河马兽契合度极高、面板全能的巨金怪,配合原本搭档三首恶龙和西狮海壬形成循环。但三首恶龙没有明确的强势对象,遇到西狮海壬还会先崩,于是被替换成气势披带的烈咬陆鲨,用来正面单挑喷火龙、铝钢桥龙,也能反制没铺隐形岩时Mega暴鲤龙的强化展开。第二Mega位选带替身+回声的妖火红狐,专门处理喷火龙、路卡利欧、耿鬼这种高速高火力Mega,以及Mega巨金怪不擅长的属性受循环。仆刀将军带上黑色眼镜作为破点手,专治魔幻假面喵、甲贺忍蛙、坚盾剑怪,剑舞+突袭能从1打3翻盘。巨金怪主武器不选精神獠牙而用铁头,看中怯的压制力,还能骗掉仙子伊布、皮可西这些硬吃的妖精。作者自评短板是洗翠大剑鬼(只有西狮海壬能勉强应付,被撒菱削一波就止不住)和拿神秘水滴的幽尾玄鱼,突袭博弈非常难受。Build article →
这套「新·死亡银河」是作者连续四赛季打磨的怖思壶传递队最新版,M-4 最终 46 位。核心思路是围绕怖思壶——既能自己吃强化,又能用吸取之力回血扛物理,还能接力把强化传给后排两位ES。头号王牌 Mega 暴鲤龙这期把泷登换成了力量鞭,虽然丢了本系技和击退判定,但打击面覆盖到西狮海壬、Mega 宝石海星、Mega 水箭龟、幽尾玄鱼这类水系,一次龙舞就能秒杀,Mega 暴鲤龙对轰时先展开也能占优。晶光花首发主打撒隐形岩加尾巴回旋清场撒毒,配合蘑菇孢子控速起点。第二王牌皮可西专门对付放不出暴鲤龙的场合,仙子拥抱可以捶传递队的皮可西和超坏星。火神蛾负责处理巨钳螳螂、巨金怪等接触钢和特攻杂鱼,还和暴鲤龙形成龙舞—蝶舞的接力链。长毛巨魔本期新加,专门针对超能艳鸵传递、蜈蚣王传递这种极端展开队,用挑衅加双墙抢先把皮可西堆起来。作者自评短板:烈咬陆鲨完全没辙,只能靠暴鲤龙硬扛;接力时机判断失误是本期主要败因,最后一天刻意改善后基本没再交学费。Build article →
作者从M-4末期环境出发,想做一套能压制Mega坚盾剑怪、又有单点强度的队伍。最初尝试毒菱+快龙+钢/幽灵的组合,但因为怕差不多娃娃、皮可西的哈欠环,也嫌赛富豪血线管不好,就把幽灵位换成有浮游又能自我再生的赛富豪。毒菱担当一直不理想,后来看到别人用特攻魔幻假面喵塞三连击的思路,基本出场组合就凑齐了:魔幻假面喵首发撒毒菱+波导弹/三连击点关键位,Mega快龙靠多重鳞片+羽栖挂机输出,赛富豪吃D堆得很厚受仙子伊布/铝钢桥龙/花叶蒂并起坏心眼。第二Mega选巨钳螳螂,HB硬吃物理,配合毒菱和剑舞在难打烈咬陆鲨的对局能双Mega出击,蜻蜓返落点接讲究围巾三首恶龙。河马兽负责隐形岩+哈欠+吼飞压地面位。作者自评巨钳螳螂+毒菱的组合非常舒服,赛富豪最后一天没换掉是明智之举;短板是暴鲤龙这只完全没有稳定应对,只能靠魔幻假面喵+赛富豪硬碰硬走五成胜率,睡眠西狮海壬则会把毒害重置,最后一天遇到全败。Build article →
This ladder snapshot only includes the roster; see the author’s original post for the full set.
This ladder snapshot only includes the roster; see the author’s original post for the full set.
Public ladder roster; no detailed set is available for this team.
The author enjoyed piloting Mega Lucario last season, so this team is built around it. Meowscarada and Rotom were picked as ideal partners, with a Sitrus Garchomp added to cover Aegislash and fill the Ground slot. To handle Blaziken, opposing Mega Lucario and Scizor, a physically bulky Taunt Gyarados was slotted in, and Galarian Slowking closes the team as a special wall and slow pivot into Mega Dragonite, Mega Floette and Primarina. The core plan: Mega Lucario walls Archaludon, switching in even on Draco Meteor and Flash Cannon; Muscle Band Meowscarada with four attacking moves exploits opponents assuming Scarf Protean; Scarf Rotom sets Stealth Rock, Volt Switches and locks foes with Trick. The author admits Gengar and Mimikyu are heavy matchups (Bullet Punch would have been safer than Earthquake on Lucario), and WoW Mega Gengar, Life Orb Dragapult and Lucario-hitting Meowscarada are the toughest threats.Build article →
This ladder snapshot only includes the roster; see the author’s original post for the full set.
This ladder snapshot only includes the roster; see the author’s original post for the full set.
The author built around Mega Metagross for its top-tier one-on-one stats and looks. Since Metagross struggles against defensive cores, Mega Gengar fills the second Mega slot with Perish Song + Protect to break stall and stop gimmick teams; both Megas cover Fairies, making teambuilding synergy easy. Choice Scarf Hydreigon switches into Ground/Dark/Ghost hits and revenge-kills from above. Primarina is the glue, handling opposing Hydreigon, Umbreon, Mega Delphox, Mega Blastoise and Hippowdon, and this season she's bulked up to survive Mimikyu's Wood Hammer. Hippowdon is the physical wall with Leftovers + Yawn + Slack Off + Protect, beating Choice Meowscarada and Basculegion 1v1. Sash Garchomp runs Jolly max Attack with Stealth Rock, Dragon Tail and Stone Edge to cover matchup, wallbreaking and revenge duty. Weak points: variable-move Meowscarada, Greninja, Umbreon, Mamoswine, fast Mega Charizard, and special Aegislash.Build article →
The team is built around a three-piece engine of hazards + Yawn + a Mega sweeper: after Spikes are down, Yawn forces the opponent to either switch (eating chip) or stay in and sleep, both of which set up the Mega. Meowscarada (Focus Sash, Spikes) is the lead pivot, Skeledirge is the Yawn cushion, and Mega Gyarados is the primary win-con. The author insists on Protect over Slack Off on Skeledirge — it beats early-wake RNG, blocks U-turn/Flip Turn switch moves from Basculegion/Rotom/Bellibolt, and burns Lum/Chesto Berries on Garchomp/Primarina, calling Spikes-Meowscarada and Protect-Skeledirge (both under 3% usage) the key to the result. Mega Floette plus bulky Garchomp is the alt line for Umbreon/Raichu matchups Skeledirge can't handle, while CS Archaludon is only picked when a clean 2-for-2 opener looks likely. Strengths: no member is one-dimensional, so wins don't hinge solely on the sweeper. Weaknesses: Raichu-Y builds are rough, and Archaludon failing its opening KO collapses the Yawn loop.Build article →
This ladder snapshot only includes the roster; see the author’s original post for the full set.
Public ladder roster; no detailed set is available for this team.