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랭크 시즌 종료 시점 상위권 공개 팀. 대부분 풀 세팅과 구축 글 포함.
출처: バトルデータベース チャンピオンズ · GameWith
This is an evolution of the author's previous Hawlucha baton-pass build. The plan is to lead Clefable as a setup pivot, then sweep with a boosted backline. Clefable is maxed for bulk so it survives Timid Archaludon's Steel Beam and non-Mega-Charizard-Y-equivalent Hydro Wave from Mega Gengar, then plants paralysis, Stealth Rock, Encore or Memento before stepping out. Hawlucha with Sitrus + Bulk Up is the real ace, often sweeping clean; Kingambit runs Sword Dance + Sucker Punch alongside Clefable's Encore for double mind-games; Sash Volcarona handles Gengar/Hippowdon/Archaludon cores. New addition Dragon Fang Garchomp breaks the Umbreon + Skeledirge / Delphox cycle cores—+2 Outrage OHKOs HB Umbreon after rocks. Basculegion swapped to Spell Tag with bulk to tank Starmie reliably. The author credits success to a tight, patterned selection and maintaining triple-digit ladder on two accounts; pain points are lead Sash Ceruledge, Aura Sphere Archaludon, back-row Encore Lopunny/Delphox, Starmie cycles, and Lopunny + Aegislash.구축 글 →
The author starts from the observation that Champions' shallow item pool makes Garchomp extremely common, so a Focus Sash Garchomp serves as both the Stealth Rock setter and the Garchomp answer, with Dragon Tail giving an edge in the mirror. Since the format now ends in draws instead of the old timer rules, Mega Gengar becomes the main Mega — Shadow Tag closes games once it lands safely. Kingambit with Black Glasses handles ghost/psychic spam like Mimikyu, Skeledirge and Aegislash via Sucker Punch. To bring Gengar in cleanly, Primarina absorbs grass/electric hits and uses Sparkling Aria + Aqua Jet to chip Barbaracle, while Corviknight blanks ground-types and stalls losing games into draws with Roost. A second Mega slot goes to Delphox, whose Magical Flame + Nasty Plot punishes opposing steel Megas and Kangaskhan cores. The author's main weakness is Mega Mawile's Swords Dance Megaton Kick and a general lack of electric coverage.구축 글 →
The team builds on the author's previous Bellibolt + Mega Starmie + Hydreigon core, but needed answers to Archaludon and Scarf Meowscarada, which led to Gardevoir. With Gengar and Mega Lopunny popular, Mega Aerodactyl was chosen as a fresh Mega sweeper. Gardevoir runs Pixie Plate + Trace, copying Archaludon's Sturdy to survive Flash Cannon, then KOing with Moonblast + Vacuum Wave; Substitute baits Hippowdon's Yawn and Stealth Rock and even cracks stall cores. Mega Aerodactyl (Tough Claws, Adamant) cleans with Dual Wingbeat / Earthquake / Ice Fang / Dragon Dance after Hippowdon and Bellibolt set up favorable matchups. Bellibolt is the physically bulky cushion linking everything via Volt Switch. Weaknesses: Gardevoir has no answer to Mega Gengar, Mega Blastoise, Mega Charizard, Aegislash, Glimmora, Ceruledge, and Sylveon-type Fairy spam, with Floette being especially annoying.구축 글 →
The author built this team around two concepts: maximizing lead pressure and hard-countering Garchomp. Mega Charizard Y was picked as the centerpiece for its insane selection pressure, with Overheat in the slot so that Archaludon and Hippowdon — two common Stealth Rock setters — actually get blown up trying to lead, leaving only Garchomp and Glimmora as real rock threats. Hippowdon is the team's only true switch-in, laying Rocks and spamming Yawn, which synergizes nicely with SD Mimikyu and SD Mega Scizor. Focus Sash Gengar with Icy Wind is the dedicated answer to lead Garchomp, while Scarf Greninja covers a huge range and importantly hits Archaludon with special moves, which the author prefers over Meowscarada. Mega Scizor is the backup ace, handling Garchomp and Glimmora. The author admits the team is almost pure matchup-pressure with no real defensive cycle outside Hippowdon, and that their own piloting still needs work.구축 글 →
The author copied a HB Palafin team he saw on YouTube and just slotted in his beloved Hisuian Goodra. The core trio of Palafin + Goodra + Mega Clefable carried almost every game. Palafin (Leftovers) leads, forces a switch, then comes back to stack Bulk Up; against Hippowdon it Substitutes through Yawn and pressures concessions. Choice Scarf Hisuian Goodra (max Speed) outpaces things like Mega Gengar and Mega Alakazam, fires off Draco Meteor as a general STAB, Thunderbolt for Primarina and Archaludon, and Fire Blast for Lucario and Scizor. Mega Clefable sponges physical attackers Goodra can't, runs enough Speed to outpace Mega Lopunny, and uses Thunder Wave plus Encore to enable Palafin's setup. Gengar's role is to suicide-trade against Palafin's hard counters like Primarina, Venusaur and Meganium, and its mere presence warps the opponent's lead. Garchomp and Kingambit were mostly bait to lure Hippowdon; the author admits the back two slots were under-tuned and Fairies remain a weak point.구축 글 →
The author hit Champions rank 227/253 with a team built entirely around Vivillon. Vivillon runs a speed-oriented spread, sits in the back, and looks for slow Pokémon to set up on—usually two Quiver Dances behind a Substitute to dodge Scarf revenge kills and Lum Berry plays, often sweeping three for the comeback win. He deliberately avoided dedicated Vivillon support, because losing Vivillon to a setup partner would auto-lose; every member must function solo. SD Archaludon lays Stealth Rock, chips with Draco Meteor, then sweeps—it answers the Scarf Meowscarada + Hippowdon cores and Kangaskhan/Aegislash that trouble Vivillon. Espathra leads with Lumina Crash to chip, exploiting opponents who panic over the Mega Greninja/Mega Lopunny mind game. Greninja switched to Gale Wings—wait, Gust Return + Sludge Wave to surprise-kill Mega Lopunny that ate his shuriken+Mach Punch combo. Mimikyu is the closer/anti-meta pick and bluffs Vivillon as the Mega slot, baiting free Swords Dances. The team's weakness is Scarf Garchomp, which he plays around with title-screen mind games.구축 글 →