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Top ranked-ladder builds published at season end — most include full sets and the original build article.
作者起初用化石翼龙+喷火龙+仙子伊布打全球挑战赛拿了不错成绩,但发现:①队里同时塞两只特攻手能轻松打雨天的铝钢桥龙;②化石翼龙互镜很无聊;③晶光花的打击面对自己威胁很大。听了朋友说"追风环境里风妖精靠戏言比烈箭鹰和化石翼龙更强",于是从风妖精+晶光花起手开始组。当时主流套路是Mega+α首发、后场放气势披带幽尾玄鱼和仆刀将军,作者反过来用首发晶光花(毒妆解掉对面披带)+后场Mega喷火龙Y,专门针对那种配置。再补仆刀将军应对场地反转和幽尾玄鱼,烈咬陆鲨削对面陆鲨/化石翼龙/快龙,幽尾玄鱼则补刀陆鲨、化石翼龙、班基拉斯这些喷火龙难处理的对象。基本套路是风妖精+晶光花首发搅乱,后场喷火龙和陆鲨/仆刀将军收尾。自评弱点是奇麒麟+水箭龟(+彩粉蝶)那类组合没找到稳定打法,以及风妖精流行后带毒突刺的陆鲨变多,戏言月之力的回合被上位毒突刺基本就输了。Build article →
Source: バトルデータベース チャンピオンズ · GameWith
Public ladder roster; no detailed set is available for this team.
Public ladder roster; no detailed set is available for this team.
Author Chandy finished fourth in the M-1 doubles ladder (rating 2672) and also went 19-1 in the Global Challenge to qualify for PJCS. The team was built around the observation that most common generalist slots are physical attackers, so a Pokemon that walls the physical game broadly would win many matchups. Early Archaludon tests failed against Mega Floette supported by rage powder; a Mega Floette plus Volcarona core got swept by Mega Scovillain. That loss revealed Mega Scovillain as the ideal anti-physical pivot, and Sylveon replaced Floette as the Fairy-type damage dealer — Scovillain's burn ability makes Sylveon remarkably hard for physical attackers to remove. Aerodactyl became the second Mega for fire-type matchups, using Rock Slide to pressure while Sylveon fires Hyper Voice. When Whimsicott-Charizard compositions surged, Sneasler was replaced by Garchomp, sharply raising the team's overall polish. The author considers the team still improvable but is satisfied with results across both official and ranked play.Build article →
A doubles team that reached 11th place, built around Mega Florges with a Tailwind strategy. The team was designed around two key principles: Mega Evolution is the strongest damage source given restricted items, and Aerodactyl's Rock Slide needs a counter through Tailwind or priority. Whimsicott leads with priority Tailwind plus Encore to disrupt Aerodactyl. Mega Florges sweeps from the back once a front mon falls, leveraging Magical Shine and Doomsday Light at speed advantage. Basculegion serves as the main sweeper, mopping up after Florges softens the field. Mega Charizard Y counters steel and poison matchups. Glimmora and Whimsicott form the standard lead, with Toxic Spikes enabling back-half cleanup. Garchomp covers Trick Room and Mega Gengar Perish Song comps with Dragon Tail. The author credits early identification of the Glimmora plus Whimsicott pairing as the season's key insight, though finals qualification slipped away.Build article →

Image is from the author's public post and may be outdated; the original post is authoritative. Source post →
This ladder snapshot only includes the roster; see the author’s original post for the full set.
A doubles team built around an Sneasler + Mega Dragonite lead executing Fake Out + Tailwind to deny Aerodactyl's Rock Slide leads. Sneasler runs max Speed with Focus Sash (not White Herb), with Feint added to prevent opponent Protect from wasting Tailwind turns. Mega Dragonite is specially invested with Modest nature — it changes type on Mega Evolution — and uses ExtremeSpeed to finish off chip-damaged opponents after Feint. Hisuian Samurott with Lum Berry uses its signature hazard-spreading move freely since priority cuts can't negate it. Kingambit runs min Speed for Trick Room opposition. Scarf Garchomp covers Mega Florges. Mega Charizard Y provides a second Mega presence in team preview. Final result was 416th at Rating 2408; the author acknowledges building what amounts to 'doubles-flavored singles' and wants to study actual doubles fundamentals.
Public ladder roster; no detailed set is available for this team.
This doubles team is built around Mega Scovillain, whose ability and Overheat proved stronger than expected from the start. Aerodactyl was added to handle Charizard, Scovillain's fire-type weakness. The initial roster of Scovillain, Aerodactyl, Basculegion-M, Sneasler, Kingambit, and Kommo-o evolved as Kommo-o underperformed and Dragonite with Focus Blast replaced it for rain matchups, then Kleavor replaced Kingambit due to Florges pressure. For the final day, Sylveon replaced Mega Florges to synergize better with Scovillain, and Farigiraf with Choice Scarf at max speed replaced Kleavor to check Talonflame and Fake Out users. Farigiraf mostly used Psychic and Thunderbolt. The author is satisfied with the overall concept but notes rain teams remain a weakness; the Global Challenge was cleared 22-5 but PJCS qualifying ended 12-8, with a final ladder rank of 25th.Build article →
This doubles team uses a Mega Kangaskhan Fake Out lead combined with Farigiraf's Amnesia Baton Pass to reliably set up a fortified Archaludon as the main sweeper. Blastoise was the original Fake Out user but often fainted by turn two, disrupting the baton timing; Kangaskhan replaced it by surviving through turn three more consistently. Farigiraf invests heavily in bulk so it can take hits before and after passing, leaving Archaludon to stack special defense via Stamina and sweep with Electro Beam. Primarina holds Mirror Coat to both shield Archaludon from physical hits and push damage through rain-boosted Hyper Voice; Kingambit handles Gengar and Froslass; Charizard X is reserved for Gengar-Kommo-o pairings. The author considers the concept genuinely original, notes a friend cleared the PJCS qualifier with the team, and finished 27th on the ladder, though in the main event Archaludon was knocked out by two critical Roar hits — resulting in an audible shout of disbelief.Build article →
This ladder snapshot only includes the roster; see the author’s original post for the full set.
This doubles team settles on Whimsicott plus Mega Charizard Y, Choice Scarf Garchomp, Archaludon with White Herb at max speed, Basculegion-M, and Kingambit. The original framework of Aerodactyl plus Garchomp was abandoned because tailwind mirror matchups were too inconsistent, and Whimsicott took over the wind role. Charizard Y was chosen specifically for meeting all three requirements of wide special coverage, fairy resistance, and steel-type moves, while Whimsicott naturally checks Garchomp and sun reduces opposing water damage. Archaludon holding White Herb efficiently chips opponents with Dragon Pulse, while Kingambit provides answers against trick room and Leafeon setups. The author highlights Whimsicott's Encore as a strong tool against opposing tailwind teams. The Global Challenge was cleared in the top 30 at rating 2500-plus, the PJCS qualifier was entered with this team, and the final rated standing was 2603 at 32nd place.Build article →
This ladder snapshot only includes the roster; see the author’s original post for the full set.
This is a doubles team. Starting from Corviknight and Glimmora as the core pair, the author noticed the environment was flooded with the pattern of Mega Pokemon plus Focus Sash Basculegion plus Kingambit in the back. Glimmora's coverage hits Mega Aerodactyl, Mega Charizard Y, and Mega Florges, while its Toxic Debris ability can destroy opponent Focus Sashes passively; combining this with Mega Charizard Y's well-rounded back-row damage proved very powerful. Garchomp was added to chip the opponent's Dragonite and beat Tailwind mirrors. Mystic Water Basculegion filled the last slot for coverage and Garchomp counter-play. Corviknight's Encore can lock opponents into passive moves during Tailwind races, freeing other members to attack freely. The team was tuned by four players; one member ran a modified version substituting Fairy Feather on Corviknight and Poison Jab replacing Protect on Garchomp, finishing first overall. The team's acknowledged weakness was an inability to find consistent answers to Lapras and Blastoise builds with Vivillon.Build article →
The team is built around Mega Tyranitar with Dragon Dance, inspired by a reference build that used Rotom to set up paralysis and burn then swept with tailwind — but the author felt the tailwind sweeper lacked the necessary power. By having Tyranitar set up Dragon Dance instead, the team no longer needs tailwind to act first. Rotom disrupts the opponent, Corviknight sets tailwind or bulk-up, Sneasler applies fake-out pressure and can boost teammates with coaching, and Gallade runs Focus Sash with taunt to shut down trick room and Sableye, then one-shots Archaludon with Sacred Sword. The author rates the team highly for its explosive upswing plays but notes Tyranitar's many weaknesses and reliance on shaky-accuracy moves make every match mentally exhausting; surging Whimsicott teams late in the final day dropped the finish to 2560.Build article →
The team is built around Trick Room, a format the author has long favored. The main damage-dealers are Camerupt and Crabominable. Farigiraf sets up Trick Room reliably thanks to its Armor Tail ability blocking fake-out in a crowded fake-out meta; Camerupt under Trick Room hits with massive power — a helping hand-boosted Earth Power KOs Garchomp and Basculegion outright, earning the description of a Therian Landorus-equivalent ace. Crabominable cleans up after Trick Room with priority Mach Punch, Ice Hammer covers Garchomp, and drain punch handles Kingambit. Gallade is the secondary ace, cutting through Archaludon with Sacred Sword and hitting Water-types with Leaf Blade. The team's strength is that Farigiraf plus Camerupt is almost unbeatable under Trick Room; the weakness is that Camerupt collapses when Trick Room expires. Final placement: 54th at Rating 2557.Build article →
This ladder snapshot only includes the roster; see the author’s original post for the full set.